Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
Phillippe
searching Neon…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
by
Phillippe
2y ago
The current Svelte version does it at build/compile time. The up and coming Svelte 5 is using signals and the reactivity is moved to runtime
2.
▲
Pelte: Putting Svelte back into Svelte 5
(pelte.dev)
2 points
by
Phillippe
3y ago
|
0 comments
3.
▲
My thoughts on Svelte 5 as a full-time Svelte Developer for 3 years
(poxi.substack.com)
3 points
by
Phillippe
3y ago
|
0 comments
4.
▲
by
Phillippe
3y ago
I don't mean to be rude, I'm just brainstorming. I'm sure they have thought about it I'm just commenting in the small chance that they haven't
5.
▲
by
Phillippe
3y ago
Maybe reuse the $:{} here, tho that would probably be really confusing for svelte 4 developers lol $:{ let name = 'world'; }; vs let name = $state('world'); $: is valid javascript right? So that should also work in .js
6.
▲
by
Phillippe
3y ago
I love all the changes except that single thing with let count = $state(0); I'm just brainstorming here, but what about an optional $reactive rune where everything in that is reactive by default? $reactive(() => { let name = &#
7.
▲
by
Phillippe
3y ago
"...isn't quite right — it would break _all_ your existing code that wasn't in .svelte files." What if it is opt-out reactivity in .svelte files and opt-in reactivity in .ts/.js files? Yeah I know it would be a bit
8.
▲
by
Phillippe
4y ago
It is very interesting to hear! Thank you for this writeup. I don't think it will be a problem tho, to all the people I've shown it to, like 5-6 people have absolutely loved the name, you're the first person who did not like
9.
▲
by
Phillippe
4y ago
Hey, I'm the creator Poxi (I'm not OP). Was just wondering what you mean by this? What is wrong with Poxi?