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MidnightCoffee
searching Neon…
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by
MidnightCoffee
4y ago
As another user pointed out, if you refresh the page after signing up, that should let you into the Dashboard page. I'm looking into the bug now. If you have any questions, don't hesitate to email Support@SceneForge.app, and I
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MidnightCoffee
4y ago
Thank you for letting me know! I'm looking into it now. In the meantime, I'm glad you're able to get in by refreshing the page. If you are interested in an upgraded plan, you can use code EARLYACCESS20 for 20% off any plan!
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by
MidnightCoffee
4y ago
The website or the app itself? If you don't mind emailing support@sceneforge.app we can figure it out there. Thanks!
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by
MidnightCoffee
4y ago
Thanks for the kind words! Lowering the barrier to entry is absolutely the goal :)
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MidnightCoffee
4y ago
Thanks! It's available now on the site! There's a free version, but you can use code EARLYACCESS20 for 20% off any plan. A basic macro language is in the works for quickly prototyping animations and things, but more advanced &quo
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by
MidnightCoffee
4y ago
That's exactly the goal! The challenge is that SF is meant to be a standalone solution, rather than a way to "fix" the existing methods. In the future I hope to make it more modular so you can have the ease of SF, plus the g
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by
MidnightCoffee
4y ago
It absolutely does, albeit on a more basic level. Because the target audience is people without that hardware, more focus was put into Green-screen style compositing. That being said, you can add "In-Camera VFX" rigs to your scen
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by
MidnightCoffee
4y ago
It's built on top of Unity, with a lot of additional rendering magic on top of it. Content can be imported in and out of SceneForge to/from basically any other 3D engine, including Unreal (a specific UE workflow video is availab
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Show HN: I built an all-in-one virtual production platform for indies
(sceneforge.app)
15 points
by
MidnightCoffee
4y ago
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15 comments