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KapKap66
searching Neon…
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1.
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KapKap66
9mo ago
Are you sure it still offers perpetual licenses? Because I just checked the Toonboom site and didn't see any. Maybe you got in before they enshittified too :)?
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KapKap66
10mo ago
They didn't mess up Valve yet :)
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KapKap66
1y ago
If I understand the article right, if this is an issue I think you can get around it by redesigning your approach to first retrieve the segment and segment length directly and then access the data within the segment like a traditional array
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KapKap66
1y ago
I just wanna read stuff written by people and not bots simple as
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KapKap66
1y ago
Well if you believe that, start up a video game with a framerate limiter and set your game's framerate limit to 10 fps and tell me how much you enjoy the experience. By default your game will likely be running at either 60 fps or 120
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KapKap66
1y ago
There's a problem when people who aren't very sensitive to latency and try and track it, and that is that their perception of what "instant" actually means is wrong. For them, instant is like, one second. For someone who
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KapKap66
2y ago
I do some game development research on reddit sometimes, and with fairly high frequency I find the highest quality results are something like 10+ years old. Occasionally I find something insightful in more recent threads but it's often
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KapKap66
2y ago
There's thousands of video games for instance that are just blatantly obviously bad ideas but nevertheless get years of work put into them. This goes for any tier too, indies, AA, AAA, etc. Why? Still haven't figured that out, but
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KapKap66
3y ago
This is mentioned directly in the wiki article!
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KapKap66
3y ago
How tall are you again?
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KapKap66
3y ago
I followed the Lemma development/game thread you had on Facepunch loosely; I would check up on it occasionally to see how things progressed since I was interested in parkour games at the time. I don't really have a point to make,