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CharlieRuan
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8 ms
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by
CharlieRuan
1y ago
Curious what are some examples of "per-player-action API costs" for games?
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In-browser LLM inference engine with WebGPU and OpenAI API
(blog.mlc.ai)
16 points
by
CharlieRuan
2y ago
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4 comments
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by
CharlieRuan
2y ago
From first-hand experience, the all-in-one framework really helps reduce engineering effort!
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Gemma locally on iOS, Android, web browsers, and GPUs with a single framework
(old.reddit.com)
5 points
by
CharlieRuan
3y ago
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1 comments
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Running LLM (phi-2) locally on latest Google Chrome Android
(twitter.com)
6 points
by
CharlieRuan
3y ago
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1 comments