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332451b
searching Neon…
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1.
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332451b
2mo ago
For me it's hard to imagine not starting on the second PR after submitting the first one, regardless of AI or stacked PRs. For focused work I find it important to avoid context switching, stay in the zone and keep everything in my head
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332451b
4mo ago
I'm curious how you got the energy consumption for 8 hours of use. I would imagine there's a huge spread there too. Depending on hardware, size of the model, requests being batched and queued rather than occupying a whole GPU or T
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332451b
5mo ago
I think initiatives for forge federation are trying to do too much. When running a forge for a project, I'd don't want to be dealing with spam or large amounts of data from other instances. And people should be able to report bugs
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332451b
9mo ago
More recent content from Netflix is part of the ASWF Digital Production Example Library. https://dpel.aswf.io/
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332451b
1y ago
For the EU and US: https://ec.europa.eu/commission/presscorner/detail/en/qanda_... > For technical reasons, there is not one “absolute” figure for the average tariffs on EU-US trade, as this calculati
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332451b
11y ago
Yes, a big problem is indeed API documentation and making it easier to follow best practices. Regarding angles, users want to see degrees in the UI, but the python functions like math.sin and math.cos and basically any other graphics code y
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332451b
11y ago
Blender 2.5 has changed the UI significantly from the original commercial version, and most comments I read about it say that it has improved significantly. Blender the open source project has changed and grown so much bigger than Blender t
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332451b
11y ago
The mouse focus issue is more related to missing APIs. If you call operators (tools) from Python they do indeed depend on context, just like they would if you use them from a toolbar, menu or shortcut key. These are not intended to be used
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332451b
11y ago
I agree it's possible to do better than forward path tracing, but a big part of why nearly everyone switched to it was that it significantly reduces artist time, is a lot less painful and requires fewer hacks than the methods used befo
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332451b
11y ago
Just one nitpick, Arnold supports the same BSSRDF profiles and has been used for realistic skin rendering in movies. The gaussian profile is actually suitable for rendering realistic skin, by using a combination of multiple gaussians you ca
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332451b
11y ago
Forward path tracing is what is used to render more than 95% of graphics you see in movies today. It's not great for closed spaces and VCM is better, but it's definitely possible to render everything with forward path tracing. Peo
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332451b
11y ago
For a fair comparison we should compare PRMan's RIS with Cycles though, not REYES. RIS is what Pixar are focusing on and rendering their movies with now. Yes, REYES is great at subpixel shading, rendering fast motion blur, using brickm
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332451b
12y ago
I think this misses the point, if someone doesn't understand open source etiquette then I would give them a friendly reply. Even if it was mentioned somewhere in the documentation, I understand that people can miss it. It's just t
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332451b
12y ago
This is the same strategy I've used in open source projects. Handling the report is annoying, but then having to go spend time fixing the issue to help someone who is being an ass is soul draining. And it only encourages them and other