14 ms·
Thanks for the comment. This is exactly how we did this, Wemersive made a special player for us (and the sound studio) that takes into account the position of t
by ohwhen 12y ago
Thanks for the comment. This is exactly how we did this, Wemersive made a special player for us (and the sound studio) that takes into account the position of the oculus and transform/pan the sound to the right position in the virtual room.