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This will revolutionize programming education. Interestingly enough, the time manipulation in Swift was inspired by a game called Braid (http://en.wikipedia.or
by MIT_Hacker 12y ago
This will revolutionize programming education.
Interestingly enough, the time manipulation in Swift was inspired by a game called Braid (http://en.wikipedia.org/wiki/Braid_(video_game) http://en.wikipedia.org/wiki/Braid_(video_game)) released back in 2009.
This will help young programmers solidify the connection between giving the computer logical commands and what is outputted on the screen immediately.
Reminds me of how excited I was when Processing (http://www.processing.org/ http://www.processing.org/) was released which made it dead simple to interact with a screen and graphics. Didn't have live feedback, but it made it incredible easy to understand OOP.
- lachyg 12y agoThis will also be incredible for ease-of-setup. Install Xcode, and you're ready to go. No other dependencies. Setting up a dev environment can be one of the big reasons people fail to learn to program.
- sequoia 12y ago>This will also be incredible for ease-of-setup. Install Xcode, and you're ready to go. No other dependencies. 1. Buy particularly expensive computer 2. Register as an apple developer 3. Install Xcode, and you're ready to go. > Setting up a dev environment can be one of the big reasons people fail to learn to program. Citation needed :)
- rsfinn 12y agoActually: 1. Buy a Mac mini for $600, which doesn't strike me as particularly expensive. 2. There is no step 2. 3. Download Xcode from the Mac App Store for free.
- WorldWideWayne 12y agoYes, there is a step 2 at this very moment because I can't even download this version of XCode without having developer id.
- devindotcom 12y agoHow do you see it as revolutionizing programming education? I'm pretty ignorant in this area, but it seems like a very high level language that abstracts a ton of stuff - and very platform specific too if I'm not mistaken. Is that really where we want people to start? I would have thought either a highly graphical language with buttons and widgets for early education, then moving onto platform-agnostic stuff like java and obj c would be the thing to do. Maybe you're talking about later stuff, college and beyond, which makes sense - at that point specialization to this extent seems like a good idea. But as I said, I'm pretty out of touch.
- kayoone 12y agoSwift doesn't look more high level than other scripting languages, but higher level than Obj-C yes, but also much more modern with a good toolset which will probably boost dev productivity.
- dazonic 12y agoLive preview. Kids changing a value and seeing their widget move differently or change colour instantly, that can be magical.
- jimbokun 12y agoI work with someone who previously was a college professor teaching computer science. The university decided to standardize on Mac and iOS hardware, and teach how to program iOS apps as a way to make the CS program more popular. Trouble was, teaching the entire XCode and Objective C tool chain was not a particularly easy entry point for learning how to develop programs. (Maybe there were other prerequisite programs, but still, you need to understand C to really understand why a lot of things are the way they are in Objective C, in addition to message passing and object orientation, pointers, and other quirky stuff in order to really wrap your head around iOS development.) Swift and the corresponding tools look like they would have been a godsend for teaching that class. A more practical way to get students started writing programs they can actually run on their phone.
- rabino 12y agoThis is not new though. See http://debug.elm-lang.org/ http://debug.elm-lang.org/
- twic 12y agoThere was a time-travelling debugger for Java back in 2006: http://www.lambdacs.com/debugger/debugger.html http://www.lambdacs.com/debugger/debugger.html But it never took off, for some reason. And it didn't have the arresting graphical aspect.
- deleted 12y ago[deleted]
- brador 12y agoWas it inspired by Braid or the work of Bret Victor at http://worrydream.com http://worrydream.com?
- MIT_Hacker 12y agoBret Victor admitted at some point to being inspired by playing Braid.
- talmand 12y agoI posted this elsewhere in this thread: http://vimeo.com/36579366 http://vimeo.com/36579366 Bret Victor worked at Apple for a time as well.
- deng 12y ago> This will revolutionize programming education. It could, if it were open and not limited to iOS/OSX.
- Angostura 12y agoA lot of schools have iPads, I suspect a few may end up buying Mac Minis.
- talmand 12y agoRelevant: http://vimeo.com/36579366 http://vimeo.com/36579366