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Check out "Elite: Dangerous" it has a scientifically accurate 1:1 scale, fully Seamless Milky Way galaxy using a mix of procedural generation with artist direct
by Associat0r 13y ago
Check out "Elite: Dangerous" it has a scientifically accurate 1:1 scale, fully Seamless Milky Way galaxy using a mix of procedural generation with artist direction
http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ
http://elite-dangerous.wikia.com/wiki/Procedural_Generation http://elite-dangerous.wikia.com/wiki/Procedural_Generation
- amiramir 13y agoI've been a fan of David Braben's since playing Elite and Virus as a kid. I'd never seen him speak and The Procedural Generation video gave me a whole new appreciation of his intellect. I hope he gets a knighthood for his work on Raspberry-Pi. Much greatness in him and I wonder what he would have achieved if he had started off in California rather than Essex and Cambridge.
- xradionut 13y ago"Much greatness in him and I wonder what he would have achieved if he had started off in California rather than Essex and Cambridge." Maybe nothing great? Consider if Linus didn't have Finnish winters?
- objclxt 13y ago> Much greatness in him and I wonder what he would have achieved if he had started off in California rather than Essex and Cambridge. Wow, that's more than a little bit self-important / arrogant. You do realize that Cambridge is home to several huge tech innovators, right (ARM?) And that the UK produces more than its fair share of huge video games (GTA?). Applying your logic, who knows what that Tim Berners-Lee guy might have achieved if he'd started off in the valley rather than CERN...
- Swannie 13y agoProbably not so much. He'd probably have been hired by Atari and making a ton of cash, followed by disappearing into obscurity.
- jheriko 13y agoyeah, but lets be honest... that's never going to get finished. its not like they've already had 10-15 years of working on it and millions of pounds of investment that have already been wasted... long before the recent kickstart.
- MrBra 13y ago£2,140,164 raised.
- deletes 13y agoThat is nowhere near enough. The best case scenario is a static world with simplified stelar objects. So far the only released game that got even close to realistic distances was I-War 2:Edge of Chaos( awesome game btw ) which was static.
- Associat0r 13y agoFrontier: Elite 2 from 1993 and Frontier: First Encounters (Elite 3) from 1995 did it way before I-War was even a thing, complete with full freeform seamless landing on planets with real celestial mechanics. http://frontier.co.uk/games/older/frontier_elite_ii http://frontier.co.uk/games/older/frontier_elite_ii http://frontier.co.uk/games/older/frontier_first_encounters http://frontier.co.uk/games/older/frontier_first_encounters
- deletes 13y agoI took a look at some game play videos and I'm positively surprised. I seems today's developers mostly just don't care or don't have the required knowledge.
- Associat0r 13y agoAlso considering the lack of exposure and the amount of flack Elite: Dangerous is getting compared to the other space games it's also the gamers who sadly don't care. Btw here is an interesting interview with David Braben somewhat before the time of Frontier: Elite 2's release. http://amr.abime.net/review_38271 http://amr.abime.net/review_38271 http://amr.abime.net/review_38231 http://amr.abime.net/review_38231 http://amr.abime.net/review_15452 http://amr.abime.net/review_15452 Here is a reddit AMA from a year ago. http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_brab... There is also an impressive universe simulator called Space Engine and they are planning on adding gameplay to it, but it will probably take a long time before it's ready. http://en.spaceengine.org http://en.spaceengine.org There is also Pioneer Space Sim that started as a Frontier: Elite 2 remake, which is also still WIP. http://pioneerspacesim.net http://pioneerspacesim.net Also be sure to check out the Elite: Dangerous FAQ http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#What_is_.22Elite:_Dangerous.22.3F http://elite-dangerous.wikia.com/wiki/Elite:_Dangerous_FAQ#W...
- notastartup 13y agoI saw the 1984, 1991, 1995 games on youtube and I am blown away how ahead of the pack it was. Pushing the envelope of hardware in those times and the amount of gameplay depth seems absolutely incredible. I have my reservations about the new game however because if anything, there's plenty of space shooters out there. No Man's Sky is appealing because of the procedural nature, but the new gameplay videos looked quite good. I'd want a game to feel like it's new everytime I play it online. I hate seeing the same corridor or encountering same situations. I agree that gameplay here will be the final gamebreaker for me. I don't buy that procedural = sandbox effect = bored in 10 minutes. If anything I could never play GTA series entirely, I'd get distracted, pick up hookers, shoot a rival gang member in a drive by shooting, and commit suicide by jumping off the building while firing RPG launchers. This also tends to get old.
- girvo 13y agoThe other day, my younger brother and I spent 6 hours BASE jumping off various things in GTA 5. I'm terrible at games with too much freedom, and I get bored with that pretty rapidly :(