6 ms·
The performance of MBTileParser is fantastic. I've profiled map loading to take under 300 milliseconds. I wouldn't necessarily use this for an action game, but
by moshberm 13y ago
The performance of MBTileParser is fantastic. I've profiled map loading to take under 300 milliseconds. I wouldn't necessarily use this for an action game, but for RPGs, this is more than sufficient.
With a UIKit engine, you don't have to deal with OpenGL and UIKit fighting for performance.