6 ms·
Unfortunately, my goto starter word is 4 green letters. It's pretty frustrating to immediately lose, and then have to undo to find out what the word was.
by thomastjeffery 22d ago
Unfortunately, my goto starter word is 4 green letters.
It's pretty frustrating to immediately lose, and then have to undo to find out what the word was.
- teo_zero 22d agoIf your first word is four greens it's actually pretty good: you get to know four letters to avoid with just one undo!
- thomastjeffery 22d agoSure, but if you count undo as a partial game over (which is heavily implied), it's better to just be able to see what the word is and move on.
- teo_zero 22d ago> count undo as a partial game over Not at all. Contrary to other games where undos are cheating, here they are part of the game. Without them it would be 80% luck and only 20% strategy. > which is heavily implied I can't find anything that implies this. It explicitly says: > This uses undos deliberately rather than only as an emergency while avoiding undos is mentioned at the end as "The Purist approach", which I read as slightly mocking. I see it like a chess problem where you have to find the best sequence of moves, so you start off with an intial move, then backtrack, explore another idea, etc. Not like a chess match where of course you cannot undo any move.