5 ms·
> Haven’t they actually done a relatively good job in this regard in many ways? No. Can't run current versions of any apps including Chrome, Edge, and Safari.
by pudgywalsh 25d ago
> Haven’t they actually done a relatively good job in this regard in many ways?
No.
Can't run current versions of any apps including Chrome, Edge, and Safari.
Meanwhile the hardware is perfectly fine and could run a supported version of Windows or Linux.
Call me when Apple has a "LTSC" version of their OS. (Spoiler: they won't, ever. Supporting Apple in an enterprise is nothing short of a nightmare.)
- cosmic_cheese 25d agoThis is partially on third-party devs' shoulders. There are community-maintained backports of Chromium and Mozilla for old versions of macOS, which means it isn't strictly impossible, but Google and Mozilla just don't bother and cut off compatibility earlier there than on other platforms. It's even possible to build Mac apps to run on everything from OS X 10.4 (2005) through macOS 27 (2026) across PowerPC, Intel, and Apple Silicon in a single binary. See XLD[0], which does exactly that. [0]: https://tmkk.undo.jp/xld/index_e.html https://tmkk.undo.jp/xld/index_e.html
- WesolyKubeczek 24d agoCommand-line tools are fine like this; a full-fledged GUI apps, not so much on account of how Cocoa/AppKit/UIKit evolved. Your x86_64 slice would have to deal with all shenanigans between 10.7 and 26, and I suspect it’s not fun at all.
- cosmic_cheese 24d agoIt's certainly more challenging for user-facing apps with UIs, but still doable. XLD does it. The key is to keep the UI simple, avoid chasing design trends, and avoid custom widgets.
- jtbayly 25d agoI have had to get rid of several computers recently that will not run Windows 11. They weren’t 12 years old.