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The inspiration on GameMaker is clear and very much appreciated. Can the IDE run on other OSes besides Windows? You seem to be using WinForms.I tried building
by Altern4tiveAcc 1mo ago
The inspiration on GameMaker is clear and very much appreciated.
Can the IDE run on other OSes besides Windows? You seem to be using WinForms.I tried building it and running through Wine, but it didn't work.
Congrats on the project, making an IDE is no easy task. I believe there's room for a game engine to offer what GameMaker 8.1 used to (near instant runs, extremely fast iteration time for 2D games).
- am-gm 1mo agoThanks. As you said, the IDE is built on winforms, so it's windows only. maybe it was a mistake to not to use a cross platform framework like avalonia, but i really like the winforms designer, and winforms is the only UI framework i ever used, except for MAUI which is not a good idea to build an IDE on.
- dadoum 1mo agoWindows.Forms is becoming less of a problem with projects like LibreWinForms [0] progressing quickly. I just tried to build your project and there are only a few classes that are not implemented when it comes to the GUI. [0] https://github.com/wieslawsoltes/LibreWinForms https://github.com/wieslawsoltes/LibreWinForms
- am-gm 1mo agoThis is really interesting. Thanks
- whstl 1mo agoI really miss working with WinForms. Every other UI framework I worked before and after always left me with the impression that something was lacking, in speed of development, fast iteration, but also in the quality of the abstractions.
- vunderba 1mo agoI completely agree with you. It definitely felt like function over form. It was utilitarian, but WinForms was probably the closest thing since Visual Basic (and Delphi) in terms of rapid prototyping of a GUI.
- jocoda 1mo agoPlenty of reasons to continue using WinForms for quick and dirty utils. WinForms has had a major cleanup over the last few years. Issues with DPI, multiple windows are mostly gone. You no longer need VS2. vscode on its own is excellent, and you can if you need to, still use VS2 for debugging (Same applies to AvaloniaUI for cross platform.) Codex, Claude need guidance if you want something maintainable, otherwise they generate a mess structure wise or reinventing functionality already available in standard controls 'out of the box'. But people want python ...
- whstl 1mo ago> Plenty of reasons to continue using WinForms for quick and dirty utils. Indeed. But I always found WinForms also better for "slow and polished".