7 ms·
Are you sure visionOS requires it? Having an icon be a few px smaller so a microphone can stick out, doesn't seem like a big deal for tracking.
by nrightnour 3mo ago
Are you sure visionOS requires it? Having an icon be a few px smaller so a microphone can stick out, doesn't seem like a big deal for tracking.
- moron4hire 3mo agoRegardless, you don't need to make the hitboxes one-to-one with the graphics. Indeed, doing so tends to make for unreliable hitboxes, so most picking systems have two different, idealized enter and exit hitboxes for each icon.
- al_borland 3mo agoThe thing sticking outside of the icon draws the eye to it, which means your focus is at the edge instead of the center, which makes for a more error prone experience. Since the eyes are the cursor, this is a problem. Desktop and mobile don’t have this issue.
- WillAdams 3mo agoObvious solution, two different icons, round one for Vision OS, more shapely one for everyone else.
- mrkstu 3mo agoOr squirqle jail just on vision OS
- ryukoposting 3mo ago> The thing sticking outside of the icon draws the eye to it, which means your focus is at the edge instead of the center, which makes for a more error prone experience. And Apple decided this was a problem with icons, rather than a problem with the way they implemented their vision tracking? Believable, and laughable.
- paradox460 3mo ago"You're looking at it wrong"
- al_borland 3mo agoIt seems like the opposite of this. They tried to adapt the system to the way the eyes naturally work, rather than trying to tell people they needed to overcome their biology to use the system.
- ryukoposting 3mo agoThis is a false dichotomy. If the software assumes that people focus on the center of the thing they're looking at, the software is wrong. Fix the software.
- deleted 3mo ago[deleted]
- jay_kyburz 3mo agoWhere you are looking should not be the cursor, that is obviously dumb. Should be where your nose is pointing.