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I read elsewhere that WebRTC will drop audio, have you had any issues with that? And generally, you don't need any buffering mechanisms for the clients? Nice
by vhantz 4mo ago
I read elsewhere that WebRTC will drop audio, have you had any issues with that?
And generally, you don't need any buffering mechanisms for the clients?
Nice project!
- Sean-Der 4mo agoThat is 100% controllable! By setting Playout Delay Header[0] you can pick between 'drop everything to stay live' or buffering up to ~40 seconds! In this project I don't set anything though. [0] https://webrtc.googlesource.com/src/+/refs/heads/main/docs/native-code/rtp-hdrext/playout-delay/README.md https://webrtc.googlesource.com/src/+/refs/heads/main/docs/n...
- doctorpangloss 4mo agoshh don't tell them about playout delay header haha