6 ms·
No scaling required? Great!
by BlaDeKke 8mo ago
No scaling required? Great!
- tonyedgecombe 8mo agoSpot the Linux user ;)
- silon42 8mo agoYes, me too... also don't need GPU card, CPU integrated will do fine (at 120Hz). (I have 32" 1440p ... 1600p would be better, but that's it).
- adrian_b 8mo agoMore accurately, you have spotted not a Linux user in general, but a user of certain Linux distributions, which in my opinion have inadequate display configuration settings. I am also using only Linux on all my desktops and laptops, and I have never used any display with a resolution less than 4k, for at least the last 12 or 13 years. Despite of that, I have never encountered any problems with "scaling", because in Linux I have never used any kind of "scaling" (unlike in Windows, which has a font "scaling"). In the kind of Linux that I have been using, I only set an appropriate dots-per-inch value for the monitor, which means that there is no "scaling", which would reduce graphic quality, but all programs render the fonts and other graphic elements at an appropriate size and using in the right way the display resolution. I configure dots-per-inch values that do not match the actual dpi values of the monitors, but values that ensure that the on-screen size is slightly larger than the on-paper size, because I stay at a greater distance from the monitor than I would keep a paper or a book in my hand (i.e. I set higher dpi values than the real ones, so that any rendering program will believe that the screen is smaller than in reality, so it will render e.g. a 12 point font at a slightly bigger size than 12 points and e.g. an A4 page will be bigger on screen than an A4 sheet of paper; for instance I use 216 dpi for a 27 inch 4k Dell UltraSharp monitor).
- redeeman 8mo agoplasma 6 for example has really good fractional scaling, i'd argue it works nicer than windows, where some old apps do not get rendered in higher resolution, some apps do not properly take advantage of it.
- RichardCA 8mo agoEmacs user. And the fonts I use have to work with anti-aliasing turned off. Right now I'm using a Dell/Alienware AW3225DM and it's perfect for my needs (work + occasional gaming, and most of my gaming is retro). Best Buy was discounting these during the Xmas season. I do not want anything higher than 2560x1440 because it makes my fonts look tiny, or I have to turn anti-aliasing on. Neither option is OK with me.
- adrian_b 8mo agoAny fonts look much better on a monitor with a higher resolution and the size of the fonts must not vary with the resolution of the monitor. A 4k monitor always provides more legible text than an 2560x1440 monitor. The size of the fonts used by your documents is specified in typographic points, e.g. 12 points or 14 points. This corresponds to a fixed size on the screen, regardless of the screen resolution. The increased resolution only makes the letters more beautiful, not smaller. If your fonts become smaller on a monitor with a higher resolution, then you are holding it in the wrong way, i.e. your operating system is badly configured and it does not know the correct dots-per-inch value for your monitor, so it uses a DPI value that corresponds to the obsolete VGA monitors. A decent operating system should configure automatically the right DPI, because the monitor provides this value to the GPU when it is initialized. Despite this, for some weird reason many operating systems do not use the DPI value read from the monitor to configure automatically the graphics interface, so it must still be configured manually by the user. Even worse is that the corresponding setting is frequently well hidden, so it is difficult to discover. In any case, these endless discussions about fonts being to small on high-resolution monitors have been caused only by some incompetent morons who for inexplicable reasons have been in charge of the display settings of the popular operating systems. The user may have reasons to override the true DPI value of the monitor, but by default the OS should have always used the value provided by the monitor EDID, and then you would have never seen any change in font sizes when substituting monitors with different resolutions (except when even more incompetent Web designers specify some sizes in pixels instead of length units; allowing pixels besides length units for the sizes of graphic elements has been a huge mistake, but when this was done several decades ago, most computers did not have GPUs yet, so there were concerns about the rasterization speed in software).