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Cool project, love the visuals. Wish it would merge as a plugin or something to a project like http://ghostty.org/ http://ghostty.org/ while I appreciate the vi
by graiz 10mo ago
Cool project, love the visuals. Wish it would merge as a plugin or something to a project like http://ghostty.org/ http://ghostty.org/ while I appreciate the visual fun, there are other pragmatic tools beyond visuals that are handy.
- Diti 10mo agoGhostty already supports shaders and effects like this.
- aduitsis 10mo agoIt can only apply shader(s) to the current frame I think. To produce the crt ghosting you'd probably need access to the previous frame (not an expert).
- throitallaway 10mo agoI've tried the shaders in the following repo with ghostty. They definitely work. I ended up keeping a cursor trail shader. https://github.com/0xhckr/ghostty-shaders https://github.com/0xhckr/ghostty-shaders
- aduitsis 10mo agoYes, correct! If you check out https://ghostty.org/docs/config/reference https://ghostty.org/docs/config/reference, the iPreviousCursor is available, so it can be used against the iCurrentCursor to produce a fading effect. But I think the entire previous framebuffer isn't there (yet).
- rbanffy 10mo agoI think the best thing that could happen would be to be able to add shaders to windows in Wayland. When MacOS 9 was a thing, I had an extension called “out of context menus” that added options such as “Gaussian blur” the the context menus so you could blur a window.