11 ms·
Have there ever been any studies done to look at the effects of any biases when you're actively trying to tell a bot apart from a human? My guess is that the ju
by Scriptor 14y ago
Have there ever been any studies done to look at the effects of any biases when you're actively trying to tell a bot apart from a human? My guess is that the judges end up looking for specific traits and characteristics. Bot developers can then include these in the AI. The issue is that those traits may not be even close to matching an actual person in other situations, but they're enough to provide a local maximum of sorts.
In this case, the fact that on average bots seemed scored as more "human" than actual humans is more of a sign of a critical flaw in the judging system than any great progress. It looks like they reduced typical human behavior to some very simple things, such as holding a grudge or other irrational behavior. If that was a major part of the judges' criteria (consciously or subconsciously) then all this contest proved is that bots can be programmed to be more irrational than human players.
- patrickk 14y agoI guess the ultimate test would be if they let the bots loose in an online multiplayer FPS environment and see if anyone noticed. Bonus points if the bot can sing annoying, off-key pop songs in the pre-game loading screen, to mimic the true CoD Xbox Live experience.
- crazypyro 14y agoEven more bonus if they can make it sound like a 13 year old kid that screams when he gets killed and yells insults.
- swordswinger12 14y agoDon't forget the racial slurs.
- omarchowdhury 14y agoIn Unreal Tournament 2004, you can spectate a user's screen (be it a bot or a human). The bot's cursor follows rigid straight movements to hit the target, movements which would be impossible for a human to do (see: drawing a perfect circle on the first try).