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See also Sourcepawn[0], popular in the sourcemod engine community for custom server plugins and game modes. [0] https://github.com/alliedmodders/sourcepawn htt
by j-scott 11mo ago
See also Sourcepawn[0], popular in the sourcemod engine community for custom server plugins and game modes.
[0] https://github.com/alliedmodders/sourcepawn https://github.com/alliedmodders/sourcepawn
- nrawe 11mo agoMany hours of fun it was running CounterStrike servers and writing my own plugins. Halcyon days :)
- comex 11mo agoI used this a very long time ago and rather disliked it. My impression at the time was that it was just a worse version of C. As low-level as C, with fewer features, and much slower - unlike a normal scripting language which is slower but higher-level with more features. They've since changed the language syntax, but this is the version I was dealing with: https://wiki.alliedmods.net/Introduction_to_SourcePawn_(legacy_syntax) https://wiki.alliedmods.net/Introduction_to_SourcePawn_(lega... No structs/classes/objects. No pointers. You had to store everything with arrays of primitives.
- ziml77 11mo agoAh I remember writing a couple TF2 mods in sourcepawn years back. Those were fun to play with friends!