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That could totally power next generation of green-screen techs. Generative actors may not find favorable response in the audiences; but SFX, decor, extras, envi
by stan_kirdey 1y ago
That could totally power next generation of green-screen techs. Generative actors may not find favorable response in the audiences; but SFX, decor, extras, environments that react to actors' actions - amazing potential.
- portaouflop 1y agoYou can already do really cool stuff in this area “old” tech like stable diffusion. Not realistic or anything but really cool looking/morphing images
- adventured 1y agoAt least in terms of realism, the image generation field is at the realism line now. Single frame generation with Wan 2.1 / 2.2 (and others) for example, will get you realism.
- zarzavat 1y agoI can see that future generations are going to think that I'm boomer for preferring the performances of real actors instead of AI slop. The music industry already went through this with AutoTune and we know how that turned out.
- poisonarena 1y ago>The music industry already went through this with AutoTune and we know how that turned out. they use it, everyone uses it, it got better to the point where most people dont know its used, ever heard of melodyne? well AI made it even better. And then there has been about 20 years of people using it even as their style of music, notably in hip hop, reggaeton, urbano, country, etc. Boomers like to think it was just an annoying fad in 2008-2011 or something, but it never went away, now everyone uses it, whether obvious or not
- r_lee 1y agoI don't get the autotune argument. It's like saying we shouldn't be using electronic instruments because it's not real or we shouldn't use digital audio instruments because they're not real etc. It's just a way to get different kind of sound. It won't make you good tracks.
- Rudybega 1y agoI think AI is starting to verge on making actual good music. The latest Suno release is wild. An example here: https://v.redd.it/fqlqrgumo5rf1 https://v.redd.it/fqlqrgumo5rf1 I find this one interesting because Rap has classically been difficult for these models (I think because it's technically difficult to find the right rhythms and flow for a given set of lyrics).
- aidenn0 1y agoI wonder what the prompt was for that.
- r_lee 1y agoThe instrumental part is quite interesting but the lyrics/vocals... it's just AI slop, like the median like if you just put a bunch of words together and shipped that. Quantity was never what people wanted imo. It is impressive if the instrumental track was made with just some prompts though
- Rudybega 1y agoI actually think the vocals from ~2:00-~2:35 are pretty impressive there. It's wild to me that the models can play with tempo like that. I've been listening to this across a variety of genres though, maybe these lyrics and vocals are more to your taste: (similar to Opeth) https://suno.com/song/9ab8da05-c3f2-412d-80b4-c7d0b3ae840f?sh=2zb9egF4VAyBJpX9 https://suno.com/song/9ab8da05-c3f2-412d-80b4-c7d0b3ae840f?s... (indie rock) https://suno.com/song/756dd139-4cba-4e40-b29c-03ace1c69673 https://suno.com/song/756dd139-4cba-4e40-b29c-03ace1c69673
- 1y ago
- kfajdsl 1y ago> The music industry already went through this with AutoTune and we know how that turned out. Yeah, it turned out that almost all mainstream tracks nowadays have post-processing on vocals (the extent varying between genres and styles).
- bongodongobob 1y agoI don't understand why you think you'll be able to tell that far from now.
- Tiktaalik 1y agoThere's less here than you think. Video games have already been procedurally generating environment art for quite some time, and film/tv are already leveraging that with giant screens that use Unreal Engine to create the backgrounds. AI could be helpful here, but it's not clear that it is required or an improvement.