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There are no current plans but never say never (the app is 100% AppKit, so porting means a full rewrite). I wish I had the time to port it to all three desktop
by milen 1y ago
There are no current plans but never say never (the app is 100% AppKit, so porting means a full rewrite).
I wish I had the time to port it to all three desktop OSes.
- asimovDev 1y agoas a noob Swift dev (Swiftie?) , why AppKit over SwiftUI? Maturity of former?
- SirFatty 1y agook.. web app? (not a programmer, so no idea if a web app is any different from a development standpoint)
- milen 1y agoTargeting Windows/Linux/web still means I cannot re-use the sources. But targeting web might be faster in terms of development time, although I don't have deep expertise on non-Apple platforms, so I cannot say for sure.
- criddell 1y agoTargeting the web will remove your giant advantage: native UI.
- thimabi 1y agoAgreed, but between having a web version and having the app stay exclusive to MacOS, I’d prefer the former.
- criddell 1y agoWhy? There are already all kinds of web sites that do this kind of thing. Monodraw's unique selling point is that it's a native Mac app that takes advantage of the Mac UI and it's done well so the UX is top notch. If you don't care about making the best possible app that you can, go ahead and do it in the browser. You will get something that's probably good enough and runs everywhere. But it's going to use more battery, more memory, and more bandwidth and not feel like a Mac app. Plus (IMHO) it's less fun to develop for the browser.
- thimabi 1y agoI believe the attention to detail that sets Monodraw apart can be transposed to the web as well — albeit diverging from MacOS conventions. It’s possible to make great web apps, it just takes the kind of care and dedication that @milen has already proven to have. If the web interface lowers the barriers to developing a cross-platform version of Monodraw, then I think it would be silly not to consider investing in it.
- Bedon292 1y agoIt definitely looks like a cool app, and I was excited to test it out, but I don't have a Mac. If you ever hit the point where a rewrite makes sense, it would be awesome as a universal app.
- ezekg 1y agoMonodraw is one of the apps I miss the most after switching to Windows. Would love to see it one day! Would be a buyer for sure.
- milen 1y agoOne idea I've been toying with would be to do a Kickstarter-style campaign and if it reaches a certain threshold, then I know it would be worth porting.
- fragmede 1y agoLLMs make that far more tractable these days than it would have been in the past.
- Gormo 1y agoOnly three? I want to run it on Haiku and AROS!