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Yeah, look at what https://x.com/badlogicgames https://x.com/badlogicgames has done porting an engine with the help of Claude Code. He's set up a TODO loop to p
by slhck 1y ago
Yeah, look at what https://x.com/badlogicgames https://x.com/badlogicgames has done porting an engine with the help of Claude Code. He's set up a TODO loop to perform this: https://github.com/badlogic/claude-commands https://github.com/badlogic/claude-commands – background blog article: https://mariozechner.at/posts/2025-06-02-prompts-are-code/ https://mariozechner.at/posts/2025-06-02-prompts-are-code/
- sylware 1y agoMariosechner post looks very promising. We may finally get to the devs doing lock-in using ultra complex syntax languages in a much more efficient way using LLMs. I have already some ideas for some target c++ code to port to C99+.
- badlogic 1y agoThe todo and porting "programs" are unrelated. The blog post shows the full porting pipeline.