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I'm guessing the author didn't play Cyberpunk at launch -- the cars and pedestrians would blink out of existence if you turned around. I couldn't help but think
by ThomW 2y ago
I'm guessing the author didn't play Cyberpunk at launch -- the cars and pedestrians would blink out of existence if you turned around. I couldn't help but think that Rockstar had figured this out 19 years prior in GTA3. :/
- chronogram 2y agoI recall that Vice City would also remove police from the game when they're out of sight, but that was to increase performance.
- ryanisnan 2y agoI've experienced the same thing even looking straight at vehicles.
- throwawaymobule 2y agoFlicking the camera down to despawn cars is a common trick in speedrunning those 3d GTA games. They did it better than cyberpunk, but it was not figured out.