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The X-Files Game
- stonethrowaway 2y agoThis takes me back. I’m guessing they’ll eventually cover Blade Runner and Men in Black
- anotherhue 2y agohttps://www.filfre.net/2024/05/blade-runner/ https://www.filfre.net/2024/05/blade-runner/
- googledocsftw 2y agoThat review is amazing. I am not into movies or games much but that is so well written that I had to read it all!
- patchymcnoodles 2y agoThat was a fantastic read. My best friend back in school had this game and I played it several times during school holiday. As described in the article, it felt like an actual episode of the X-Files. Had an interesting packaging as well because of the 7 CD's it included. If I remember correctly, it did have a showstopper in, not sure if intentional or not. At the very beginning, when the reporter asked you for information, and you don't give any ... later in the game (in the ship) when you need her help, the game just can't go forward. And you have no idea why, because nobody tells you. This is so stuck in my head as a very bad design choice, if it was intentional.
- drooopy 2y agoSearching for that bullet in the warehouse was an absolute nightmare during my first playthrough.
- mh- 2y agoI feel like 90s PC games were filled with things like this. Stuff that would be probably day one patches in the following decade, but that (of course) wasn't a thing then. I remember at least two of the Police Quest games having similar breakage, where you just couldn't go forward after putting 20+ hours into the game, because of a choice you made early on.
- wingspar 2y agoA perfect imitation of real life…
- Agingcoder 2y agoI think that was fairly common with sierra games, happened a lot less with Lucas ones.
- stavros 2y agoThat seems like a horrible design choice, though. It just randomly and gratuitously punishes the player for something they couldn't even have foreseen.
- ethbr1 2y agoIt was (for modern games), and it wasn't (for games of the time). Given media storage capacity and computational limits, a lack of internet, and the scheduling dictates of boxed software... I remember playing games much longer, before the next one was available. Consequently, design choices that seem sadistic now were part of the replayability. In the same way that shmups, bullet hell, and insane platformers (and more recently *Souls) all have their own fanbases.
- stavros 2y agoIt's not the same. I still remember playing Grim Fandango all the way to one scene before the end, getting hit by a bug that meant I couldn't trigger the final scene, thinking "fuck this" and quitting. I never did finish the game, even though it was the only game I'd have in a few months. Injustice is injustice, and players resent it.
- a_bonobo 2y agoYou just unlocked a memory for me - I distinctly remember playing this with my friend on his computer and we were just completely stuck at the ship, with no way forward. We must have missed the reporter!
- boogieray99 2y agoHaving own this game, a little tidbit is that while the playstation release loads on the ps2 the graphics are gabled at least on the pal version. I only got it to play on the OG psx console.
- aaronbrethorst 2y agoUnrelated to the article, what’s the deal with the submitter, who seems to want to give the impression that they’re https://news.ycombinator.com/user?id=thunderbong https://news.ycombinator.com/user?id=thunderbong cc dang
- googledocsftw 2y agoWhat do you mean? Maybe they changed their profile since your comment but it just has a .at.hn address which everyone has (at.hn is independently operated outside of yc).
- deleted 2y ago[deleted]
- ChrisArchitect 2y agoRelated X-Files parts (more about the show's origins and development): https://www.filfre.net/2024/09/the-truth-is-out-there-part-1-the-will-to-believe/ https://www.filfre.net/2024/09/the-truth-is-out-there-part-1... https://www.filfre.net/2024/09/the-truth-is-out-there-part-2-the-power-of-belief/ https://www.filfre.net/2024/09/the-truth-is-out-there-part-2...
- ahazred8ta 2y agoI'll put a word in for the game Bureau 13 and its related novels. Secret govenment agency that protects us from weird stuff. It's halfway between X-Files and Get Smart. https://en.wikipedia.org/wiki/Bureau_13 https://en.wikipedia.org/wiki/Bureau_13
- ChrisArchitect 2y agoTitle is: The Truth Is Out There, Part 3: The Game of Belief
- deleted 2y ago[deleted]
- payrequest 2y ago[dead]
- sleepybrett 2y agoI worked for the game studio as an intern in the lead up to them making this game. They had a few games in the can already that used this kind of game pattern (quantum gate, QG2: vortex) .. while I was around they were producing their own engine to build their next game which eventually became the xfiles. They kept the lights on doing a bunch of random CDROM industry work (cd rom magazines, educational stuff, etc) We did shoot another 'short game' that was a pitch for the xfiles.
- paulryanrogers 2y agoWhat was it like working there? Any interesting stories from the experience?
- drooopy 2y agoPeople like to crap all over this game, for a good reason perhaps. But man they absolutely nailed the X-Files atmosphere and aesthetics of the Vancouver era of the show (S1-S5). Also, RIP Jordan Lee Williams, aka Agent Craig Willmore.
- ethbr1 2y agohttps://www.spiritquesttours.com/about.html https://www.spiritquesttours.com/about.html The truth is out there. (Reservations and deposit required)