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As a kdb+/Q programmer I would say it depends on the type of problem. For example, when working with arrays of data it certainly is easier to think and write “
by Jorge1o1 2y ago
As a kdb+/Q programmer I would say it depends on the type of problem.
For example, when working with arrays of data it certainly is easier to think and write “avg a+b” to add two arrays together and then take the average.
In a non-array programming language you would probably first need to do some bounds checking, then a big for loop, a temporary variable to hold the sum and the count as you loop over the two arrays, etc.
Probably the difference between like 6ish lines of code in some language like C versus the 6 characters above in Q.
But every language has features that help you reason about certain types of problems better. Functional languages with algebraic data types and pattern matching (think OCaml or F#) are nicer than switch statements or big if-else-if statements. Languages with built-in syntactic sugar like async/await are better at dealing with concurrency, etc.
- lll-o-lll 2y agoWhich is why C# is the giant ever increasing bag of tricks that it is (unkind people might say bloat…) ;-) Personally, I’m all for this; let me express the problem in whatever way is most natural. There are limits, of course, and it’s not without downsides. Still, if I have to code in something all day, I’d like that “something” be as expressive as possible.
- sudosysgen 2y agoWell no, not in a non-array programming language. In any language that has a semi-decent type/object system and some kind of functional programming support, `avg a+b` would just be `avg(a, b)`, which is not any easier or harder, with an array type defined somewhere. Once you make your basic array operations (Which they have to be made in q anyways, just in the stdlib), you can compose them just like you would in q, and get the same results. All of the bounds checking and for-loops is unnecessary, all you really need are a few HKTs that do fancy maps and reduces, which the most popular languages already have. A very real example of this is Julia. Julia is not really an array-oriented programming language, it's a general language with a strong type system and decent functional programming facilities, with some syntactic sugar that makes it look like it's a bit array oriented. You could write any Q/k program in Julia with the same complexity and it would not be any more complex. For a decently complex program Julia will be faster, and in every case it will be easier to modify and read and not any harder to write.
- rak1507 2y agoI don't know what you mean by the q array operations being defined in the standard library. Yes there are things defined in .q, but they're normally thin wrappers over k which has array operations built in.
- sudosysgen 2y agoI don't consider an interpreted language having operations "built-in" be significantly different from a compiled language having basic array operations in the stdlib or calling a compiled language.
- rak1507 2y agoHmm, why not? Using K or a similar array language is a very different experience to using an array library like numpy.
- sudosysgen 2y agoIt is syntactically different, not semantically different. If you gave me any reasonable code in k/q I'm pretty confident I could write semantically identical Julia and/or numpy code. In fact I've seen interop between q and numpy. The two mesh well together. The differences are aesthetic more than anything else.
- rak1507 2y agoThere are semantic differences too with a lot of the primitives that are hard to replicate exactly in Julia or numpy. That's without mentioning the stuff like tables and IPC, which things like pandas/polars/etc don't really come close to in ergonomics, to me anyway.
- sudosysgen 2y agoDo you have examples of primitives that are hard to replicate? I can't think of many off the top of my head. > tables and IPC Sure, kdb doesn't really have an equal, though it is very niche. But for IPC I disagree. The facilities in k/q are neat and simple in terms of setup, but it doesn't have anything better than what you can do with cloudpickle, and the lack of custom types makes effective, larger-scale IPC difficult without resorting to inefficient hacks.