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I totally agree with you. Implementing this with WebGL would be much, much easier. However, I believe there is a need for lighting effects for simple interfaces
by thomasxiii 14y ago
I totally agree with you. Implementing this with WebGL would be much, much easier. However, I believe there is a need for lighting effects for simple interfaces built with HTML and CSS. The library is more for intermediate developers who want to add a touch of lighting without heavy programming.
Modeling 3D objects – like the Photon crane – with CSS is absurd! It was done solely for that initial "neato!" effect.
Hope that helps clear some things up.
- chao- 14y agoClears it up perfectly :)