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Yes, you can vendor pure C libraries and use their APIs in a RubyMotion project (assuming the C interface is simple enough). Here is an example that uses the Op
by lrz 14y ago
Yes, you can vendor pure C libraries and use their APIs in a RubyMotion project (assuming the C interface is simple enough). Here is an example that uses the OpenGL C APIs: https://github.com/HipByte/RubyMotionSamples/tree/master/HelloGL https://github.com/HipByte/RubyMotionSamples/tree/master/Hel...