6 ms·
Descent's control system is for me what cemented the "invert Y axis" on the mouse for controlling first person gaming forevermore. My brain absolutely clicked w
by rux 2y ago
Descent's control system is for me what cemented the "invert Y axis" on the mouse for controlling first person gaming forevermore. My brain absolutely clicked with the 6DoF mindset, but it has meant that all FPS games from that point on had to conform to it, even if the game wasn't in any way flying-based.
- deepsun 2y agoOld games all had what is now called "Inverted Y-axis". I assume they took it from aircraft controls, that are pull = pitch up (both stick, joystick and yoke-controlled). Counter-Strike ruined it :)
- grzeshru 2y ago> "invert Y axis" Sidewinder Pro reporting in. Is there any other way?
- Xiol32 2y agoInverted Y players unite! Descent also contributed to my ruined brain, along with Flight Simulator 95. Cannot play without inverted Y.
- jojobas 2y ago"Inverted Y" is what Wright brothers had on the Flyer.
- sparrowInHand 2y agoThe left hand writers serve the wicked one. The inverted ones are the devils! Burn them at the joystickstake!
- turrini 2y agoMe too! The first game I played with mouse support in the 90s, I believe, was Flight Simulator 3.0, and I think by default (?) it was set up for inverted mouse (or was MS-DOS Star Wars: TIE Fighter, can't remember). Since then, when I started playing other FPS games with mouse support (like Quake and similar), this mode prevailed. However, the biggest challenge came years later with FPS games for smartphones - retraining my mind to play with non-inverted orientation. Quite an adventure!
- __MatrixMan__ 2y agoI got made fun of for being a Y-inverted person, but I had my revenge when none of my non inverted friends could reliably control the bucket on a front-loader I had rented. Neener neener.
- yesimahuman 2y agoInverted Y for joystick/thumb stick makes sense to me and is what I use...but inverted Y for mouse!? That's just crazy :)
- gattr 2y agoIt was SO annoying when it turned out Crysis 3 does not respect this setting in the VTOL-flying sections.
- jasonjamerson 2y agoA mouse for Descent? We used to play with both hands on the keyboard- look, slide, and spin on the number pad, move, fire, etc. on the far left side. We're we alone?
- vmatouch 2y agoTwo joysticks ruled.
- nier 2y agoThat’s the way I started but eventually used two FlightSticks. Banking movement with one hand (forward, backward, sideways), rotating around two axis with the other (barrel roll, pitch), and the thumb sticks I used for up/down and left/right. Although I might misremember some details. There was a time when I really wanted to add a pair of pedals, too. Ah, to have that much time to spare again.
- ralphc 2y agoI play Descent I and II today, on period hardware. How do you hook up two joysticks and have them be used in the game?
- claar 2y agoOuch. "period hardware". That does it - I'm officially old.
- ralphc 2y agoI'm 62. I'm period hardware.
- fasa99 2y agolook into "period hardware" which is itself a "dual joystick" (typically literally sold for use in descent). it's a gimmick that sold i.e. why have one joystick when you can have two. Then you should just have a single i/o interface to your MIDI game port.
- otterpro 2y agoI got so used to the inverted-y that it's the first thing I change in the game setting as I just can't play on normal settings on any FPS. I wish that inverted-y was the default for all games. I don't know when I got used to the inverted y, perhaps while playing X-wing or maybe Quake.
- MetaWhirledPeas 2y agoX-wing contributed, but so did any flight game really, like Star Fox for the SNES. It only made sense to play Duke Nukem, Quake, and Descent with the same controls.
- nkrisc 2y agoFor me it’s entirely context based. If it’s a flying game, I can only play it if Y is inverted. For an FPS, I can only play without inverted Y. There’s no real difference between except the context. I just got used to playing FOS games one way, and flight sims the other, and now my brain is wired that way. Even in games where you can frequently switch between FPS and flying, I can only do both if there’s a separate Y invert setting for each context.
- omnibrain 2y agoIt's exactly the same for me. With one exception: Freelancer. There "pointing" with the mouse just felt more natural because you control the guns at the same time and don't really control the ship but instead tell it where to fly.
- nkrisc 2y agoYeah, now that you mention it, is the same for me. I don’t think it’s an exception though since it’s really more like arming than flying, as you said.
- omnibrain 2y agoI also think that's where they wanted to go to. I read some previews that they planned on having an even more indirect control scheme with you being able to buying better control computers that offer better maneuvers. But we all know how messy the development process of Freelancer was...
- rtkwe 2y agoSame for me I think. It was Descent Freespace on my grandparent's computer and ever since I've been an inverted look freak (/s).
- orthoxerox 2y agoI wonder if I am the only one who wanted to invert both axes when playing a third-person game on a gamepad. Ultimately, I found both control schemes equally unintuitive in practice, I'll have to wait until someone manages to make modern Zeldas work with a mouse.
- Tyrus_Rechs 2y agothis happened to me! thought I was the only one :D <3
- dehrmann 2y agoTrackpad scroll direction is the new inverted y axis.
- sunnybeetroot 2y agoSame for me, did make it annoying when playing halo and switching controllers every time someone died in campaign.