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I had my first negative experience contributing to open source with Mana World. I thought that there were too few quests, so I wanted to add some. I was strugg
by wulfeet 3y ago
I had my first negative experience contributing to open source with Mana World.
I thought that there were too few quests, so I wanted to add some.
I was struggling compile code or getting the server to run or something like that.
When I asked for help in the forum, I got a rude response mocking my technical abilities. It was completely demoralising and I stopped trying to make more quests.
For years, that was my last experience with contributing to open source.
- ccvannorman 3y agohurt people hurt people. destruction is linear but fast. creation is slow but exponential. I hope you found a better culture by now! It makes all the difference. I used to hate trolls but now I just empathize and pity them.
- fnordpiglet 3y agoInteresting I always viewed it as creation is sigmoidal and destruction is superexponential.
- jdright 3y agoI had similar experience with TMW. Tried to contribute with a new system in the game, made proposals and first draft implementation. I had 10 years of professional AAA gamedev at the time... I was mocked and kinda bullied. Never looked back to this project, but explains why this project is basically stuck at the same place as before. In any case, I didn't let this bad experience affect my passion for foss and I continued contributing to more welcoming and successful projects.
- eVeechu7 3y agoDid you find any games to contribute to?
- jdright 3y agoNot really. Hard to find any decent open source game unfortunately, but also lost interest in using my day job also as a hobby and focused on other kind of software to help when possible.
- hoten 3y agoIf you wanna give it a another shot and you like Zelda, check out my profile. We'll be kinder.
- lionkor 3y agoNo OP but I enjoyed contributing to Minetest!
- opticfluorine 3y agoWelp, glad I didn't go through with trying to contribute to TMW. That's disappointing to hear. I've had a much better experience trying to build my own MMO engine instead.
- b0in 3y agomy first open source experience was thinking i knew better than the mana world devs about something and just screwing things up. i dont blame them for being standoff-ish as the internet is full of teens who got up one day and said "i could build my own MMORPG. how hard could it be?" i have my own reasons for avoiding open source (ask me about them!) but i hope your experiences got better