9 ms·
Show HN: Ki Programming Language
Alpha preview for the ki programming language. Currently linux-x64, macos-x64 only. Windows users can use WSL for now. Feedback is much appreciated.
- theolivenbaum 3y agoConfused by the "C#: We do not use languages that expect you to install a 20GB IDE just to compile a 'hello world'." note, the .NET SDK is ~200MB last I checked, and Visual Studio is not required to compile C#. Seems like the https://ki-lang.dev/dist/download/linux/x64/latest https://ki-lang.dev/dist/download/linux/x64/latest build from Ki is ~40MB, so similarly sized.
- arghwhat 3y agoAn order of magnitude is not similarly sized. Neither size is worth complaining over though.
- ki_ 3y agoi'll remove it ^_^ it seemed like they want you to use Visual studio and for me it was like 10GB+ for a minimal setup. idk.
- lagniappe 3y agothat whole section, imo, could use a refactor until the language is more complete. established languages don't do that, and your language isn't complete, so until you can knock those other languages off their pedestals you should keep it light and objective with the comparisons.
- ki_ 3y agoyeah, that might be a good idea.
- Freebytes 3y agoThat is the IDE, but it is not required for compiling. You should actually use C# .NET 6 and see what they are doing to prevent null exceptions. You must explicitly require the assignment of null or you will get warnings in the IDE and compiler. Here is an example: public MyClass Students { get; set; } You will need to create a new object before you leave the class or you will get an error. Or, you can use MyClass? instead, and it will give warnings any time you try to use Students without checking for null first. This is done before compiling so you can check for these null references through the IDE. This is a big change for C# and can effectively eliminate null references (object reference not set to an instance of an object) exceptions throughout your application.
- lagniappe 3y ago> Go: Go is amazing. But it does have garbage collection, which can cause lag spikes in some cases. The creators were also very late on implementing common sense features, such as package versioning and generics. There are some other small mistakes, but the point is that we lack trust in their descission making. > Rust: Rust right now might be the best language out there right now. It's hard for us to criticize them because we lack the experience of building big rust projects. We do however think rust has a really slow compiler. We also think that rust might be too idealistic where it restricts the developer too much. > C: C is obviously the best but... we dont always want to manage our own memory. Also their std-lib lacks alot of basic functions. You are forced to work with makefiles or similar build tools and most of those tools are very badly designed. > C++: C++ is like a worse version of c. They do have the most features of any language, which allows the developers to write the greatest code and also the worst code. You let a developer work on a project for a year and suddenly you are looking at a codebase full of OOP, templates and the most hacky preprocessor logic you've ever seen. That developer says it's built using todays greatest standards, yet no one is able to understand the code at all. Sometimes you have to limit bad practices. > Other: All other languages use garbage collection which makes them hard to use for millisecond realtime applications. Secondly, most languages allow you to have undefined behaviour. I'm not sure if this section is really making the case you wanted to make. Either this needs to be rephrased or scrapped all together, it doesn't present the best foot forward because ideally you are recruiting people from these languages, and in your descriptions of them you make some very facile comparisons.
- deleted 3y ago[deleted]
- sebastianconcpt 3y agoV-lang doesn't have GC, and how it compares to it?
- bheadmaster 3y agoV-lang is vaporware, designed to get Patreon bux off of gullible enthusiasts. See this post [0] from 2019. Things don't seem to have got much better in recent years [1] [2] [3]. [0] https://xeiaso.net/blog/v-vaporware-2019-06-23 https://xeiaso.net/blog/v-vaporware-2019-06-23 [1] https://news.ycombinator.com/item?id=20230351 https://news.ycombinator.com/item?id=20230351 [2] https://news.ycombinator.com/item?id=20229632 https://news.ycombinator.com/item?id=20229632 [3] https://news.ycombinator.com/item?id=31793554 https://news.ycombinator.com/item?id=31793554
- giancarlostoro 3y agoI say this every other programming language thread: Please, get some code examples up front and center, simple Hello World, and anything that shows whatever strong features your language has for organizing code like classes and so on. Python, Racket and a few others do this really well. Even on the GitHub a simple short but significant enough code snippet would do wonders. Maybe the syntax is exactly what I expect and I'll have more interest, or maybe its way off and I don't want to bother. Whatever the case, put some sample code up front and center.
- ki_ 3y agoI could add an example to the git README. Currently there is an example on: https://ki-lang.dev/ https://ki-lang.dev/ https://ki-lang.dev/docs/dev/intro https://ki-lang.dev/docs/dev/intro For a more indept view of the language you will have to see the docs. An overview might not be bad indeed.
- giancarlostoro 3y agoThanks! I didn't see the link, the thread links to GitHub, I think it doesn't hurt to have it on the README even if its just a small amount of code. I now see the language looks somewhat like Go, do you cover differences anywhere between Ki and other languages?
- deleted 3y ago[deleted]
- tln 3y agoI think the README and website are great. The example code is above the fold!
- keybored 3y agoI think it’s fine. It’s one link away, on the website. Using the readme as a landing page kitchensink is a GitHubism.
- deleted 3y ago[deleted]
- fridental 3y agoIf you like C but don't want to manage your memory yourself, why don't you take a look at glib/gobject?
- wudangmonk 3y agoLess effort and and hassle to write a new language down to the compiler itself than to deal with glib/gobject. This is unironic btw.
- e12e 3y agoOr zig.
- chomp 3y agoThis looks promising. If it ends up as Rust without the line noise, I’m 100% on board.
- FpUser 3y agoThis is the impression I have. Bus the site is way too slim. This language need more features and bigger standard lib. But I like the way the did with the ownership. Way more attractive than Rust. Having classes does not hurt either even though the implementation looks like very basic. Hopefully all of this will improve in the future.
- ModernMech 3y agoWord to the wise: stay away from reporting benchmarks against establish langs until your language is further along. It's often misleading when you see that your toy language is faster to compile / run than established languages, because what you'll find is that as your language grows and becomes more complete, your timings will times will go up.
- Atlas22 3y agoUsually "no undefined behavior" also becomes an abrasion for performance when compilers grow to support more instruction sets.
- bheadmaster 3y agoAlways love to see people tinkering with their own languages. Everyone should write a language, at least once in their life :) Skimmed through the docs. On the first look, the syntax seems to be a blend of Go and Rust. Was confused by this sentence [0], perhaps some additional explanation/code example could help: When a value has ownership, it can be stored and used anywhere. But you can only store it in one place. Aside from that, I'd really like to know about 1) concurrency support 2) memory management techniques As those are the most interesting aspects of any C-like language to me. Good luck! [0] https://ki-lang.dev/docs/dev/borrow-ref https://ki-lang.dev/docs/dev/borrow-ref
- frodowtf 3y agoGood effort. It feels like there is still a lot of improvement space for languages with a soundness+productivity focus. Docs need some polishing tough. The comparison to other languages doesn't make the point of Ki clear to me. Also, error handling feels like black-box magic with all those exclamation and question marks sprinkled everywhere. Those symbols seem vaguely chosen.
- ki_ 3y ago! ignores the function error (only possible with void return types) !? provides an alternative value when the function errors !! exits the current scope on an error, e.g. return,continue,exit,... It doesnt seem that complex. Ofcourse, there is also '??' and '?!'. That might make it more difficult. It's not vague actually. if it starts with '!', it's a function error handler. if it starts with '?', it's a null-check.
- Atlas22 3y agoNot knocking Ki or any new language but what does it offer over existing systems? I see the criticism of a few languages on the website but they all boil down in reasoning to things like: garbage collection = bad, makefiles = bad. It also doesn't mention or demonstrate how Ki addresses the complaints. For example: if Ki doesn't do garbage collection or manual memory management, what does it do? Smart pointers/reference counting? How are circular references handled? (E.g. doubly linked list) Would recommend removing the "Other" comparison as pretty much anything that can be said there is wildly inaccurate. Would also like to see comparison with Zig as it seems to have similar goals.
- ki_ 3y ago"It does not have any garbage collection and instead uses ownership combined with minimal ref counting to manage memory" Because we only allow you to store values with ownership inside other objects, you cannot have a circular reference. It uses reference counting to know if something needs to be freed or not. But because we keep track of ownership and moved values we are able to run an algorithm that removes most of these counts.
- naasking 3y agoReference counting is garbage collection. I mention this because the site claims no GC nut you claim I'm this thread that ref counting is sometimes used, which makes sense because borrowing sometimes isn't enough.
- bheadmaster 3y agoWhile reference counting is technically a method of collecting garbage, in modern parlance the phrase "garbage collector" is mainly used for systems capable of collecting garbage of an arbitrary reference graphs, which reference counting by itself cannot do (cyclic references).
- avgcorrection 3y agoGeneral programming circles: “garbage collection” means only the “tracing” kind PL circles: reference counting is also “garbage collection”
- bheadmaster 3y agoI sincerely doubt that those two groups are disjunct, or that they use the phrase "garbage collection" exclusively in the contexts you wrote.
- naasking 3y agoAnyone worried about tracing garbage collection is worried about unpredictable costs of automatic reclamation. Even naive reference counting has unbounded pathological cases like this, like an infinite list with only one reference that dies, which triggers a cascade of infinite free ops. You can do some gymnastics like various types of deferrals to amortise the cost, but now you're getting into more sophisticated tracing-like runtime behaviour which has it's own unpredictability. There's no free lunch. Better static analysis that can aggregate various allocation into arenas/regions seems like the only way to make this trade-off better.
- wiz21c 3y ago> LLVM is however really slow. There isnt much we can do about this except write our own IR compiler, which we would rather not do. So compilation times are dominated by llvm so there won't be any significant improvement on compilation speed. > Ki is a statically typed language. It's advantage over most languages is that you cannot have any undefined behaviour. Java, C, C++ are statically typed. I understand it's not many languages, but they do represent a pretty large share of coders...
- pxeger1 3y agoI think the !! operator is redundant. If your language has a "never" type, then exit/return/break/panic should have a return type of never, so those expressions would be acceptable on the right hand side of !? anyway. I guess it's necessary if your language lacks a never type, or has a distinction between expressions and statements, although I don't know really why you would have either of those
- haspok 3y agoAnother brand new language with curly braces and semicolons... emphasizing line noise over information /sigh OK, ok, I'll show myself out.
- Freebytes 3y agoWhat would you suggest instead? Please do not say Python. Using spaces for syntax is madness.
- xigoi 3y agoYou never make use of horizontal spacing when, say, making notes on paper?
- gavinhoward 3y agoNotes on paper are for humans. Programming languages are for humans and machines. Machines do better with braces. (I've written lexers for both.) Also, try to write an automatic formatter for a whitespace-delimited language; if your indentation is wrong, your logic is wrong, whereas with a brace language, if your indentation is wrong, you run a formatter, and it's all golden.
- xigoi 3y agoA parser is something you write once and then it's done, so it shouldn't be the deciding factor. And parsing indentation-based languages is not that hard, just replace indents and dedents with a special token. In a brace-based language, if your braces are wrong, your logic is wrong. How is that better? At least a mistake in indentation is much easier for a human to spot.
- gavinhoward 3y agoRun the formatter, and the brace-based mistake is easy to spot too.
- return_to_monke 3y agoWhy would someone choose this over Rust?
- ki_ 3y agoat the moment, if you want a non gc language with automatic memory management, rust is your only choice. ki is an alternative, but my goal is to make it a much simpler than rust. I need to spend some more time writing rust & ki in order to answer your question with full certainty.
- janalsncm 3y ago> let num : u8 = 5; <-- auto converts to u8; Can we please knock it off with reinventing different ways to declare a variable? This also irritates me about Rust. There’s nothing wrong with having syntax that looks like languages that have existed before. How about [modifiers] [type] [variable name] = [initial value]; What I want in a programming language is not arbitrary new grammars, I want drop-in improvements to languages that already exist. C++ but with better dependency management. Python but statically typed (Mojo where you at?). PHP but standardize all the weirdness. (Some or all of these rants could be out of date as my knowledge cutoff for languages ends at various times in the last 15 years.)
- dllthomas 3y ago"let bindings" were present in ML in the 70s; I'm not sure whether they originated there or go back further. They've been used in many languages since, particularly those drawing on ML as a significant inspiration. It's not new, it's just borrowing from something you're unfamiliar with.
- xigoi 3y agoTypes before the name have several problems. And "let" is, like, one of the most common ways to declare variables.
- gavinhoward 3y agoAs another commenter said, types before the variable has problems. I don't like `let` because it's an extra four characters every time. But the [variable name]: [modifiers] [type] = [initial value]; only has one extra character and avoids all of the problems.