10 ms·
Dear innovative people: think of a better model. 1. Free = problematic with the lack of money 2. Freemium = looks good if the balance is right 3. Ads = Mostl
by mattjenner 4y ago
Dear innovative people: think of a better model.
1. Free = problematic with the lack of money
2. Freemium = looks good if the balance is right
3. Ads = Mostly works but the model is flawed and skewed
4. Subscription = Love/Hate currently trendy but too relied on
5. Pay-what-you-can = Fans provide the service for everyone
6. Premium only = Only what it's worth, when it's worth
7. Enterprise = S'ok because my company/org pays for it
8. Tokenised = S'ok because the next person pays for mine...
9. Charitable / foundation = Someone more wealthy pays
10. None of the above = For now somehow it works
There are probably 10 more models already, 10 more out there and 10 more coming soon. Get thinking, stop complaining.
- xg15 4y agoHow about good old "pay for it once, then own it"?
- bagaswastu 4y agoIt goes into the premium category only
- matwood 4y agoThis works as long as customers can't complain the app is broken when a new version of the OS comes out.
- isoprophlex 4y agoSorry, no, ridiculous idea. We've hired some MBA's and they say it'll be "milk your customers for that monthly recurring revenue", or bust. /s
- chrisseaton 4y agoHow can you own an online service?
- withinboredom 4y agoYou own a license, instead of paying for a license in perpetuity.
- shapefrog 4y agoAnd how frequently would said license be renewed? How about for maximum flexability we do a per user rolling monthly license.
- withinboredom 4y agoSurprisingly, people figured this out a long time ago. When you create something substantially different from what the customer originally paid for, you sell it as something different.
- dotancohen 4y agoIt's actually a fair question. The online service still has hosting and bandwidth to pay for at a minimum. Paying them once does not mean that they will be able to pay for hosting and bandwidth for the next twenty years that I expect to use the product. For scale, I've been using VIM for almost thirty years. Twenty years is not an exaggerated number.
- withinboredom 4y ago4.5 people per second turn 18 years old. Surely you can convince at least one of those people to make a purchase every month?
- dotancohen 4y agoOne $10 - $50 sale per month won't pay for hosting and bandwidth. Not to mention developers' salaries, rent, insurance, electricity, equipment, and a few pence into my childrens' funds.
- drdec 4y agoGraveyards manage to do this, i.e. sell once and provide maintenance for a long period afterwards. It might make the software prohibitively expensive though.
- Brian_K_White 4y agoSelf hosting option.
- shapefrog 4y agoWould you like feature updates with that purchase?
- sethammons 4y agoUsually, no. If the updates are worth it, I'd purchase the next version. I used Adobe Photoshop 5 for _years_. I wouldn't have paid for the CS version.
- koolba 4y agoIf there’s backing services associated with it such as data storage then the duration of the asset and liability don’t jive.
- GekkePrutser 4y agoNo but then it's really a service. The problem is that a lot of things that aren't a service are being rebranded "as a service" just to extract free revenue.
- neximo64 4y agoIf there's no support and no updates. Can't work with web apps unless there's a version restriction/time limit.
- ben174 4y agoThis. The software would get abandoned once they've cashed in on the bulk of people buying it. They can trickle in more sales over time, but that's not going to amount to nearly as much as the initial payload, and therefore the motivation to continue developing dwindles.
- marginalia_nu 4y agoYou can release new versions though. This is what a large chunk of the software industry has done up until recently. Photoshop has gone through a lot of version numbers through the years. Although it does sort of put pressure on the developers to actually refine their product and continue to deliver tangible improvements. Nobody is going to pay for a UI that's been re-arranged a bit.
- tomnipotent 4y agoExcept a "new version" is arbitrary, and the decision to do so was made for financial reasons and not technical. Every new version of Photoshop had some percentage of people complaining "why can't this update just be a patch?".
- marginalia_nu 4y agoYeah sure, although upgrading was optional. My point is the incentive is on the developer to make it worth while to pay for an upgrade, they can't just phone it in.
- tomnipotent 4y agoThere's even more pressure on a subscription service to deliver value, since you can cancel and the business makes less than selling MSRP (and this usually means losing money on the customer after customer acquisition costs). I can't think of a single subscription service I use that doesn't continue to deliver new updates and value on a regular basis, and other than Adobe's bullshit "annual masquerading as monthly" drama I haven't come across something I wished was still packaged.
- chunkyguy 4y agoAnd who pays for the maintenance and bug fixes? Softwares can't sell like hardwares. When you buy a toaster for example, after the warranty expires you pay for every time you take it out for repairing. With softwares customers expect a life time of warranty, bug fixes and improvements.
- dzikimarian 4y agoI will gladly pay for the new version, when they amount to something I care about. Most of them isn't worth it - I would rather accept some minor bugs. Jetbrains has very good model in that regard. Hope they will not ruin it (new pricing for self hosted Spaces is bit concerning).
- XCSme 4y agoThe problem with software is that even though the program itself doesn't change, the OS and hardware that it runs on often changes and customers expect to be able to use the same app on new hardware too. This requires a continuous maintenance work from the developer side. So, it's often not only "minor bugs" but major bugs introduced by hardware or API changes.
- dzikimarian 4y agoI am aware and I have zero issues with that. Honestly until app is connected to some evolving API, probably it will work for many years before OS upgrade makes it non-functional. Lots of software I used 20 years ago still runs ok.
- horsawlarway 4y agoThe customer pays when a feature they actually care about breaks, and they upgrade. Sell it as is, or with a very short one year support window. Exactly like all sorts of companies used to profitably do until they realized they could extract more value for the same work with a subscription. Rent-seeking in the most literal form...
- matwood 4y ago
- InvOfSmallC 4y agoIt would be nice, Intellij does something similar where you pay for one year of updates. If you stop paying it still works. But in general if it's an evolving product, I don't think you can avoid a rolling payment.
- AH4oFVbPT4f8 4y agoHow does that work when there is a vulnerability or updates that are required? How long does the company have to support the software?
- mxander 4y agoI am surprised that the model of one off payment plus subscription after is not more common. I am happy to pay for ongoing support and updates to latest OS plus whatever MODEST margin, but I don’t really want to pay for product development cycle of features I might not even want or need. Some apps are just good as they are, I don’t want to pay for constant reinvention of UI or gimmicky features that developers feel like they have to add to justify subscription. I’d love to say pay for a feature set that I really like and pay a “lower” subscription for it for ever. Even if at some stage I am forced to upgrade because developers have too many versions that they need to maintain.
- hendersoon 4y agoThe answer is simple. Release a new version every year and sell it for a reasonable amount of money.
- webmobdev 4y agoLet me add some more fuel to the debate - How can software-as-a-service be regulated in a way that it balances consumer rights and the rights of a business? Perhaps: 1. Every SaaS business should be compelled to offer both a subscription price and perpetual license at a fixed price. 2. The fixed price of a perpetual license should not be more than 10x or 20x (?) of the monthly subscription price. 3. If a user has opted for subscription payment, they should get a perpetual licence after they have paid a certain subscription amount over a period that is not more than 2x or 3x of the fixed price of the perpetual license. 4. SaaS businesses should not be allowed to hold users data hostage if the user decides to end the subscription. (This can be tricky if the data is in some proprietary format). 5. As much as possible, the SaaS should be able to run offline on a user's computer without needing to offload computing to servers. Ofcourse, most of the above are practical only for software that you can actually run on your computer and don't require massive computing powers from data centers that some services may need. But then again, that's exactly the kind of software that don't need to be SaaS at all in the first place, as the article too points out.
- manigandham 4y agoRegulation is the worst solution to any of this. Let the free market figure it out and you'll find enough competition if there really is enough demand.
- webmobdev 4y agoThe so-called "free" market doesn't care about consumer rights, though.
- manigandham 4y agoWhat part of this is about consumer rights?
- webmobdev 4y agoWith web applications, the right to privacy, not to deal with unwanted and / or forced updates or ToS changes, to retain the rights on our data and access it etc.
- signaru 4y agoAnother idea: pausable subscription (like cancelling then re-subscribing, but without the hassle or stigma). I think I've seen a music plugin do this before. It's the idea of losing money to "idle time" that makes me allergic to subscriptions. You'd have to be a business that constantly uses the product for that to make sense. The opposite effect is you are pressured to keep using the product and I feel my friends are losing valuable time because of their Netflix subscriptions. Pay-per-use might also be a similar option, and I'm happy with many web services working this way.
- charcircuit 4y agoPausable subscriptions sounds hard to market. If netflix said that you need to pay $0.10 / hr people would be less comfortable with spending time on the platform. Every time they watch something they need to make a mental decision of if this episode is going to be worth paying $0.10 or if I should just browse TikTok for free.
- signaru 4y agoIt need not be per hour. You're right in pointing out the challenges of making it per hour. But that also should best be considered a metered model instead. And that could easily be annoying considering its too close to a show/movie run length. I was thinking monthly as that is the usual billing interval. Minimum 1 month subscriptions, then pause the next month if you want to be busy for example. Maybe even weekly or 24 hours would do.
- StevenWaterman 4y agoMetered usage, pay for what you use
- spaceman_2020 4y agoCould you theoretically tokenize individual features? Only pay for the features you need, as and when you need them.
- StevenWaterman 4y agoDefinitely - that's basically what cloud platforms do. AWS doesn't charge you for S3 unless you're using it, and every feature has its own pricing
- tmikaeld 4y agoPay-for-use is a fair and transparent variant, don't use the service? don't pay.
- xtracto 4y ago>. Ads = Mostly works but the model is flawed and skewed I would argue that it has been proved that this model doesn't work, because it unalgins incentivess between the developer and the user: the developer will look tho maximize revenue, catering to better paying ads and more clicks/interaction with them, while the User will try to get more usage from the main app. I want applications that give me an EXE that I can use forever , even if the company disappears. And then the option to pay yearly or monthly for updates to said Exe (even as replacement EXEs) that give me more functionality, bugfuxes and secfixes .
- deleted 4y ago[deleted]