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You make good points, but there are a few factors you have to think about. First, the built-in AI has been designed by people with great knowledge of the game
by rosejn 15y ago
You make good points, but there are a few factors you have to think about. First, the built-in AI has been designed by people with great knowledge of the game and its strategy. The fact that a totally generic AI system with zero knowledge of the game can learn on the fly and beat the hand-tuned AI is pretty impressive.
They were training online during gameplay, so each round started fresh with an untrained system.
- feral 15y ago>The fact that a totally generic AI system with zero knowledge of the game can learn on the fly and beat the hand-tuned AI is pretty impressive. Yes; but, like, Samuel's learning checker playing programs in the 50s and 60s did that. >They were training online during gameplay, so each round started fresh with an untrained system. I'm not really sure how that is considered training. Like Tim_Benham's comment, on a first read of the paper, I would be concerned that the AI is beating to inbuilt AI due to what could be termed 'save-game cheating'. And there's still the issue of whether it is overspecialised to just exploit the inbuilt AI in some way.