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Are you asking about Apple "quality" aesthetics? Graphic design is about solving problems; aesthetics are secondary. Google's designs solve its problems--satis
by thechangelog 15y ago
Are you asking about Apple "quality" aesthetics?
Graphic design is about solving problems; aesthetics are secondary. Google's designs solve its problems--satisfying search results, simple access to email, etc--very effectively.
- jamesteow 15y agoApple solves problems without sacrificing aesthetics. Very rare to find companies who can achieve that level of quality.
- shriphani 15y agoYes, the mice that ship with the iMacs are the best examples of solving problems without sacrificing aesthetics.
- danssig 15y agoThat's rather silly and outdated snipe. Have you used the new magic pad? I'd rather have that than anything else.
- nchlswu 15y agoThis is a silly issue of semantics, but the trackpad isn't exactly a mouse; still a pointing device though. Anyways, his snipe is hardly outdated. Apple's most succesful products manage to balance form and function beautifully, but their mice are a pretty big hole where function has clearly been sacrificed for form.
- ed209 15y agoaesthetics are not secondary in graphic design.
- est 15y ago> satisfying search results, simple access to email, etc--very effectively. I won't call Jazz UI, or SearchWiki, or +1 as "solving problem design".
- rickmb 15y agoAesthetics is a core problem if you need people to pay a considerable amount of money before they can start using your product. This is what makes design at Google fundamentally different from design at Apple.