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All of the performance wins you’re referencing come from vectorization, you typically can’t vectorize OS code since it isn’t ALU bound, which makes your point m
by dhhwrongagain 6y ago
All of the performance wins you’re referencing come from vectorization, you typically can’t vectorize OS code since it isn’t ALU bound, which makes your point moot.
- jbk 6y ago> you typically can’t vectorize OS code since it isn’t ALU bound The answer and parent were in no way only talking about OS.
- dhhwrongagain 6y agoThe parent was definitely talking about the applicability of using assembly in the context of this project. Vectorization is irrelevant here.