5 ms·
Show HN: YapAnimator – Fast and friendly physics-based animator
- TekMol 9y agoWhat is this? An iOS library to do CSS like transformations?
- olliewagner 9y agoYou can easily control transformations with it (out of the box), but it's easily extensible to animate/smooth anything that you can control with a number (think sound, brush strokes in a painting app)
- idibidiart 9y agoI wonder how stuff like this gets to the front page of HN? Any idea? From the examples, it does not seem to be "physics based" like e.g. box2d.
- idibidiart 9y agoHere is a physics based animation framework: https://github.com/kripken/box2d.js/ https://github.com/kripken/box2d.js/
- mendeza 9y agoNice! Can this work with CAAnimation, I would love to use this in Scenekit!
- olliewagner 9y agoSure can! You'd add `Animatable` conformance to SCN Types (check out the Animatable.swift file for clear examples) and you'll be all set.