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If there are no masks or mattes, the animation is drawn directly to the canvas and no bitmap allocations are necessary. If there is a matte, an 8 bit bitmap wi
by gpeal 10y ago
If there are no masks or mattes, the animation is drawn directly to the canvas and no bitmap allocations are necessary.
If there is a matte, an 8 bit bitmap will be created and if there is a mask, a 32 bit bitmap will be created and drawn to.
An animation can only be at one stage at a time but you can easily create multiple animations. If you want to have several copies of the same animation, there is a composition caching option that will prevent you from having to deserialize and parse the composition again.