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31.
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by
subprotocol
13y ago
"what do I do?"- If you can jump ship ASAP, there is tons of opportunity out there. I was in a similar situation (not quite as bad), but I couldn't leave because of a business obligation. I survived by insulating myself from the dipshits.
32.
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by
subprotocol
13y ago
Interesting, sounds like puppet/chef at the OS level.
33.
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by
subprotocol
13y ago
It all started as play coding. The deeper I went the funner it became =)
34.
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by
subprotocol
13y ago
Thanks =)
35.
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by
subprotocol
13y ago
Great question- I was reading about verlet integration and started doing some coding to play with it, and I just kept on going with it. Would love some help with it! First thing I would like to do is abstract out canvas.
36.
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by
subprotocol
13y ago
Thank you! I have actually not played around with SVG yet. Is it as easy as canvas? I am very new to canvas and found it to be super easy to pick up and run with.
37.
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by
subprotocol
13y ago
This is a really great point. Abstracting it away shouldn't be bad, and it is possible to extend by vec2 implementation to 3d. After I finish my next batch of examples I will venture down this path. Thank you for the feedback!
38.
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by
subprotocol
13y ago
Hi HN. I recently open sourced a verlet physics engine that I wrote for fun. Four example experiments are in there so far. I have a few other experiment ideas in mind that I hope to get implemented soon. Anyways, it was a blast creating
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Verlet-js - Open source dynamic body physics engine
(subprotocol.com)
325 points
by
subprotocol
13y ago
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53 comments
40.
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by
subprotocol
13y ago
But as you said, if you don't back out you could end up going bankrupt in two months. Don't let a sinking ship drown you. I have been at a failed startup, ignored the warning signs, and "stuck with it" to the very end, to the very last day