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dimgl
searching Neon…
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61.
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by
dimgl
6mo ago
Twitter.
62.
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dimgl
6mo ago
Are you based in the U.S.?
63.
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dimgl
6mo ago
Unfortunately... I want to mirror this sentiment. I interviewed a lot of candidates (and worked with many teammates) in my last few roles and I saw some pretty worrying trends...
64.
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dimgl
7mo ago
I actually had to do this exact thing with my game recently in order to create interesting AI patterns during combat.
65.
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dimgl
7mo ago
The only way this happens is if models that are specifically made to do certain kinds of coding start to exist. Then this would start to become an issue, yes, until those models are distilled into smaller models.
66.
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dimgl
7mo ago
You mean 35B A3B? If this is shit, this is some of the best shit out I've seen yet. Never in a million years did I think I'd have an LLM running locally, actually writing code on my behalf. Accurately too.
67.
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dimgl
7mo ago
I'm using Qwen 3.5 27b on my 4090 and let me tell you. This is the first time I am seriously blown away by coding performance on a local model. They are almost always unusable. Not this time though...
68.
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dimgl
7mo ago
That's funny. I wrote a blog post about something very similar. https://dextermiguel.com/posts/codex-helped-me-recover-lost-...
69.
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dimgl
7mo ago
What do you do now?
70.
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dimgl
7mo ago
Pretty sure this entire comment is AI generated.
71.
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dimgl
7mo ago
I'm really considering it
72.
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dimgl
7mo ago
> The build.bat above isn’t just a helper script; it’s a declaration of independence from the Visual Studio Installer. I am so fed up with this! Please if you're writing an article using LLMs stop writing like this!
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dimgl
7mo ago
My personal favorite: That’s not a threat. It’s free R&D.
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dimgl
7mo ago
I was enjoying the article, and then the author hit me with one of these: > AI didn't just repeat the mistake. It broke the mistake open. Come on bruh
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dimgl
7mo ago
Good post. I'd argue this is very similar to solo game development. There's a lot of extra administrative stuff that simply has nothing to do with actually making games and a lot more to do with making a real business. So the fram
76.
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dimgl
7mo ago
> it's hard not to think we're living the last decades of American economic hegemony Bit of a stretch to correlate this with Instagram suspending some guy
77.
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dimgl
7mo ago
Actually, LLM fiction writing is awfully bad. But it does help with ideas! I'm trying my hardest to make it feel high quality instead of just slop.
78.
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dimgl
7mo ago
I'm building all of the systems with LLMs and using LLMs to fast track the creation of content such as storylines, characters, etc. All of the assets are mostly bought and created by me.
79.
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dimgl
7mo ago
I'm building an entire game on Unity using LLMs. It's an action RPG.
80.
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dimgl
7mo ago
Did you get those backwards? Codex, Gemini, etc. all wait until the requests are done to accept user feedback. Claude Code allows you to insert messages in between turns.
81.
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dimgl
7mo ago
20 years ago was 2006? Oh no...
82.
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dimgl
7mo ago
SSD-native RDBMS sounds good in theory! What's in mean in practice? What relational databases are simpler and more performant? Point me in their direction!
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dimgl
7mo ago
I don't get what's so difficult to understand. They have ambitions beyond just coding. And Claude is generally a good LLM. Even beyond just the coding applications.
84.
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dimgl
7mo ago
I've actually started moving away from Postgres to MySQL and SQLite. I don't want to have to deal with the vacuums/maintenance/footguns.
85.
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dimgl
7mo ago
And yet people still use them.
86.
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dimgl
8mo ago
I actually thought Blender's support for USD was coming along nicely? I remember setting up a scene with Blender, USD and Unreal Engine and it worked pretty well.
87.
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dimgl
8mo ago
No it isn't. Many, if not most, people in the industry use Maya.
88.
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dimgl
8mo ago
Blender has an input keymap for people who use Maya, yes. It's called "Industry Compatible". So yes, Maya keybinds.
89.
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dimgl
8mo ago
How's the Strix Halo? I'd really like to get a local inference machine so that I don't have to use quantized versions of local models.
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dimgl
8mo ago
I really like Blender and it's an amazing product, but I can't get over the standard Blender keymap. The "industry compatible" workflow is more sane, but then I have to translate tutorials from the Blender keymap to the
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