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8 ms
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121.
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by
appsDev
2y ago
Good question. The way I see it, this is for the times when you don't want to be bored. You can definitely choose to be bored sometimes intentionally, but it should not be forced. It is also a lot less stimulating than something like s
122.
▲
by
appsDev
2y ago
Yes! I would love to bring it to Apple Watch too! :) Here is ur code! Promo: WJJAYWH6KTEK (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else r
123.
▲
by
appsDev
2y ago
Sure, hope you like it! Promo: NKF9EL7JA9KT (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new commen
124.
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by
appsDev
2y ago
I was worried about that tbh, but a lot of other games use Haptics too pretty frequently, so I think it would not be an issue. Apple has also not set a restriction for it.
125.
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by
appsDev
2y ago
I definitely agree there is a lot of room to explore here! I'm sorry to hear you are on android, I have only made iOS/MacOS apps so far but might bring it to android in the future! For this first version, I have entered the beat p
126.
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by
appsDev
2y ago
Lol :) Ya it's 95 cents for the first week at least!
127.
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by
appsDev
2y ago
Sure, here is your code: T7TPE4FA3L47 (To redeem, click on your profile icon, go to “Redeem Gift Card or Code” and enter the code. Each promo code is one time use only, so to anyone else reading this please ask for one in a new comment if y
128.
▲
by
appsDev
2y ago
Thank you!! :)
129.
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by
appsDev
2y ago
I have not dug too deep into it since the app is already small, but I have thought of doing that in a future update! I do think it can be reduced a little more :)
130.
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by
appsDev
2y ago
I noticed that too. I am not sure what to do about it though... since I don't want to change the app name. I am happy that writing haptic or game brings it up though!
131.
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by
appsDev
2y ago
Thank you!!! Yes I had actually thought of that but felt it would be better to launch with iPhone first - surely something in my mind for the future though :)
132.
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by
appsDev
2y ago
I feel you - I have music playing almost all the time that I can too, even when working. Don't know if it's good for me all the time, but sometimes I think it is honestly helpful. Issue is for when you can't have earbuds in o
133.
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by
appsDev
2y ago
I agree that we definitely should not run away from uncomfortable thoughts and make time to deal with them mindfully. Tik! is honestly meant for times though when you wish you had something to do, almost like having an upgraded fidget toy.
134.
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by
appsDev
2y ago
Thank you!
135.
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by
appsDev
2y ago
I get what u mean :) - I usually use it under a desk though, or just to the side. Probably inside a hoodie pocket could work sometimes too - the point being just anywhere that someone will not immediately notice
136.
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by
appsDev
2y ago
Thanks for bringing this up, and I completely agree. Needing a distraction all the time isn't healthy, and I was thinking about this while making the app too. The way I look at it though, we should be intentional with our time, making
137.
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by
appsDev
2y ago
Yes! I was debating making it .99 cents but for some reason .95 just felt right for this app :)
138.
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by
appsDev
2y ago
Thank you so much for buying it!! I really appreciate it! That is really nice feedback. The main thing that impacts the difficulty is how off the user's taps can be from the exact timing, and I tried to set it at a level that is not to
139.
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by
appsDev
2y ago
Thanks for the tip! I will fix that (I have the bad habit of using 2 dots all the time) and the "your" part will definitely take care of. Thank you!!
140.
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I made a game you can play without anyone knowing (no visuals/sound)
(apps.apple.com)
381 points
by
appsDev
2y ago
|
258 comments
141.
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by
appsDev
2y ago
Wow that is super cool! Maybe you could add a timer that tracks how long it takes someone to do it, so they can try and beat their previous time as well - not needed though just an idea that popped into my head :) Thanks for the sound link
142.
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by
appsDev
2y ago
This looks very smart. How long are you planning on keeping it free because it could be very useful! I like the clear UI.
143.
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by
appsDev
2y ago
I always report junk but it does not seem to stop them.. Should be a better way
144.
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by
appsDev
2y ago
This is super cool! How many cards would it end at? Also I really like the sounds you used (how/where did you make/find them?). The simple UI and use of emojis is nice too :)
145.
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Setting myself up to fail: Publicly attempting 100 organic downloads this week
1 points
by
appsDev
2y ago
|
0 comments
146.
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by
appsDev
2y ago
I would really appreciate any feedback, ideas, or comments in general. Thank you.
147.
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Ask HN: Whats it take to get someone to pay for your product? (help)
1 points
by
appsDev
2y ago
|
6 comments
148.
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by
appsDev
2y ago
Those are great ideas! I am trying to use the organic non-paid approach if possible first, but if that doesn't work making a campaign probably will. Just as an update, another idea I got is to challenge myself to get 100 organic downlo
149.
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My Productivity Secret: A Stopwatch
(medium.com)
3 points
by
appsDev
2y ago
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0 comments
150.
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by
appsDev
2y ago
I have set myself up for this challenge, and this is all I have to do for this week. I am updating the linked article as I go, and I didn't get any downloads on Monday. If anyone has unique ideas of how to get organic leads I would rea
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