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Not really. Domain often dictates. If AAA games could get away with using a garbage collected language, I'm sure they would.
by superfunc 11y ago
Not really. Domain often dictates. If AAA games could get away with using a garbage collected language, I'm sure they would.
- pjmlp 11y agoUnreal has GC support for C++. Unfortunately Unity broken GC is a side effect of them not wanting to improve the stone age runtime they are using. I guess many AAA could actually be done in languages with GC support, but game devs tend to only change tools when the OS/console vendors force them. All that is needed is having such a vendor pushing a language with the same effort as they are pushing for JavaScript JITs, lets say.
- dang 11y agoProgrammer love would determine who'd make that change vs. who defended C++ to the death. Domain is often dictated too—we're attracted to problems that fit our tools.