10 ms·
That explains it, thanks. To me this makes the focus on non-blocking code in PlayFramework2.0 a bit more strange to me, since the JVM isnt single threaded.
by BonoboBoner 12y ago
That explains it, thanks. To me this makes the focus on non-blocking code in PlayFramework2.0 a bit more strange to me, since the JVM isnt single threaded.
- yowmamasita 12y agoit's because native threads are expensive
- BonoboBoner 12y agoThey are again? In this talk they mentioned them to be cheap in 2008