4 ms·
As with most applications, it could be a lot smaller. But storage is so cheap and abundant that size is no longer really a constraint. Consequently, engineering
by quotient 12y ago
As with most applications, it could be a lot smaller. But storage is so cheap and abundant that size is no longer really a constraint. Consequently, engineering for size is no longer a priority.
- aroch 12y ago4 games would use up the "fair" and "more than enough" bandwidth cap my ISP set :-/ It's either OK internet with caps or vDSL that doesn't really work
- noir_lord 12y agoDepends where you live. I'm in the UK I pay for 100/10 I get 200/20 and I have zero bandwidth caps.
- Houshalter 12y agoIs bandwidth not a concern? 65 GB could take weeks to download.
- gambiting 12y agoIt could. But then where do you set the limit? At my parents house downloading 5GB of data would take a week. So what is the "reasonable" size? 1GB? 10GB? 50GB? Or maybe we can assume that only people with good enough bandwidth will buy a 65GB game online,and the rest will buy the disc?
- sampo 12y ago> 65 GB could take weeks to download. If someone lives behind a 1 Mbps home connetion, then yes, about 1 week.
- mycookie 12y agoIt's possible for it to download compressed data and 323 used uncompressed textures/meshes/sounds/etc.