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EA Launches a $30 Per Year Netflix for Games on Xbox One
- DrMcFacekick 12y agoI wish I had something more poignant to say other than this is dumb and EA is dumb. They're nickle and diming their customers into oblivion. I guess there will always be the diehard sports game console-only fanatics, but there is no way EA can keep up with the trend of indies and on-demand on Steam.
- heyheyhey 12y ago> They're nickle and diming their customers into oblivion. You're right. Instead of forcing customers to pay $60 for each game, they're allowing them to pay $30 for 1 year to play various games.
- 67726e 12y agoThat's not exactly an accurate analysis. In all likelihood, new releases will not be immediately available on this service. Just like Netflix. I can't see the new Planet of the Apes on Netflix and I probably cannot play the latest "Call of Honor: Medal of Warefare" sequel. A good deal of games start to get in the $20-$30 range after six months to a year. So long as EA isn't trying to pull any other BS tactics, this is probably going to feature lesser know/desired titles and old releases of their "blockbuster" titles once they reach that "Bargain Basket" price. This is pretty much the Netflix streaming model.
- w0rd-driven 12y agoThe Netflix comparison falls apart a little bit. You don't see a new movie for the most part because a DVD/Bluray release hasn't dropped or the studio is holding it back for some marketing/whatever reason. The primary reason you don't see a TV show season is for the DVD release there as well, they seem to always coincide. EA is in a completely different scenario with what they're proposing. Any delay is unequivocally artificial. You may get to play a game 5 days earlier but to even be pressed and certified to the media they come on, the game was "final" well before that. When I completely understand how a typical console game release works, I realize I'm not really getting any added value from this proposition. At least not when it comes to new releases. The largest value add is probably from a backlog of previous titles that I likely would never play otherwise, or wait until their price drops to absurd levels. It's pretty clear to me that EA is doing what is in EA's best interest and while that seems like a captain obvious statement, I fail to really understand as a gamer what this actually gives me as a benefit. I'm likely not the target audience but I seriously wonder who is? EA executives? Anyone?
- 67726e 12y agoHonestly, this service would probably be a good fit for someone like me. I own a console but rarely, if ever, buy a game. As a result I rarely play anything. I don't want to spend the time and effort to research games and figure out if something is worth my $30 or $60 or is just a steaming pile of crap. I could see myself paying $5 a month to play a back catalog of games I would otherwise have not found. Discovery is a key aspect, but you know what, if I spent a week or two playing a less than stellar game I wouldn't really care all that much because it cost me what, $5 or so? No biggie. I don't care about the latest AAA shooter or playing the same Madden year after year with different uniforms. Just give me some decent entertainment at a decent price and I'll pay. Hell, I pay $50/month to run on a treadmill and sweat. I'll pay $5/month to sit on my ass and be entertained.
- free2rhyme214 12y agoThere is a saying I was taught: the devil is in the details. The reason why others are skeptical is because EA has a history of "nickle and diming" customers for quite some time now. In this case it sounds too good to be true. I mean really EA is saying you get 4 games for $7.50 each. My only guess is that under this program games are released quite late or the quality the games degrades based on these small updates.
- shmerl 12y agoWell, EA is quite dumb, sitting on many games and not letting anyone to re-release them or to create sequels (Neverhood for example). Rarely they have sober moments and release some games DRM-free, but that's about it.
- dm2 12y agoThis seems like a pretty great deal, what's the catch? I'm guessing that the games will only be available for a limited period of time, then if you still want to play them you'll have to purchase them, which would be very different from Netflix. I doubt these games have any of the DLC. You might be able to purchase the DLC, but then when the game is no longer offered on the service you'll be left with worthless DLC until you buy the full game. Some people also purchase all services of this type, even if they already have the full games, because it's also offering exclusive content and betas, so it's basically a free $30 for each of those people to EA, millions of people times $30.
- BrianEatWorld 12y agoA good example may be to look at the PS+ service offered for Playstation owners. Basically, you get access to games only while you subscribe. If you let the subscription lapse, then the contents becomes locked, even though it is still installed on your machine. Part of the catch may be that they are bidding to cut out used game stores like Gamestop. Through this system, they get paid directly, diminish the supply of used (substitute) goods and can combat rental outlets like Redbox and Gamefly, by having less capital costs.
- chiph 12y agoI definitely see this as their attempt to capture the used-game revenue stream. From a financials standpoint, this makes the same case as SaaS software does -- recurring revenue stream, predictable income, and so on. It also increases the consequences of getting banned by the XBox staff. Not only can't you go online for multiplayer, you can't play your subscription games either.
- GVIrish 12y ago"It also increases the consequences of getting banned by the XBox staff. Not only can't you go online for multiplayer, you can't play your subscription games either." Sounds like a classic case of "this is feature not a bug". With this system the stakes will be significantly raised for those who are verbally abusive on Live. Although admittedly I don't know if increasing penalties for the riff raff will improve their behavior or not.
- slg 12y agoAs someone who has generally bought 2 or 3 sports titles a year from EA, this seems like an awesome deal. But since it is EA afterall, I have to ask "What is the catch?" I just don't see what exactly they get from this type of system. At $30 per year it is the cost of one game every two years. I have to imagine most of EA's customers who would be interested in this type of program make a lot more frequent purchases than that.
- heyheyhey 12y agoThe catch is that the updated (this year's) versions of these games probably won't be available right away.
- hack_edu 12y agoOr, that only title available is this year's version.
- vegardx 12y agoKnowing EA there is always a catch. I'm pretty sure that they just want to push more downloadable content on to you, and start releasing less and less complete games. Just look at the Battlefield-series, you have to buy four individual extra packages in order to play it (more or less), or you're basically stuck with the single player or empty servers. They also offer a "premium" service, where you get all the packages at a better price, but you have to pay up front.
- bentcorner 12y agoThe end result is that EA goes F2P for AAA games and makes it up on DLC/IAP.
- vegardx 12y agoYeah - or almost F2P. You can get AAA titles for $10-15, so they're almost there already. I think they've realised that releasing often is much more profitable. People are more inclined to pay a little fee many times, than one big one time fee. Even if the total adds up to more.
- mabramo 12y agoI despise EA's business practices as much as or more than the next gamer, but this seems great for any Xbone owner. What is the catch?!
- davexunit 12y agoThe catch is that you no longer have the physical copy of the game or the game data on disk. When this service goes away or your account is removed, no more games. You will be completely dependent upon EA, just like they want you to be.
- aashaykumar92 12y agoAlmost every parent comment so far contains "What's the catch?" or something similar. Speaks volumes of EA's lack of transparency with their customers. They make great games, but seem to have some sleaziness when it comes to the pricing/terms of their products.
- rayiner 12y agoI think EA's continued popularity is a damning indictment of consumers. They complain incessently about DLC, DRM, 0-day patches, unimaginative games, yet line up, year after year, to plunk down $60 for the next Madden.
- Karunamon 12y agoI think the people who are loudly complaining about these things aren't the same ones purchasing the next vers^H^H^H^H itera^H^H^H^H full price expansion pack for the existing game.
- hsod 12y agoI don't think 4 or 5 comments from HN readers "speaks volumes" about much of anything. People seem to want to see EA suffer for their past transgressions, but wishing doesn't make it so. Online commenters (especially in an echo chamber like HN) aren't evidence of a grassroots uprising against DRM and DLC. It does speak volumes about people's eagerness to use comment sections to push an agenda.
- shmerl 12y agoNah, I prefer GOG with their DRM-free games. EA has some games there, but not a lot: https://secure.gog.com/games##search=electronic%20arts https://secure.gog.com/games##search=electronic%20arts "Undying" is one of the best examples. But they never allowed re-releasing Neverhood and many other great games. All those DRMed services are a no go.
- dm2 12y agoI had problems purchasing with the about a year ago (it was my first purchase from them) and never tried again. There was just a generic error message after I entered my credit card info saying "sorry, your order cannot be completed" but it still charged my card and their support didn't get back to me for over a week. I'm not even sure I ever received the game key. It seemed to be common with them when I searched for that error message and their site (from what I can remember), but just not a good way to treat a first time customer. They might be better now, I see they have good deals on steamgamesales.com all the time.
- shmerl 12y agoDo you mean GOG? Some credit cards can cause issues, because they are registered on Cyprus (or at least used to be, no idea why and no idea why such issues). But if you clarify it to the bank that it's OK, it should work. Their support was always responsive in my case at least.
- danielweber 12y agoTheir website is often unreachable, and it's been like that for over a year for me. I give up immediately if I can't get to them and do something else.
- shmerl 12y agoIt was hard to reach a while ago when they had a huge spike in visitors, but they already increased the capacity.
- lukasbarton 12y agoWill be very interesting to see what impact a successful model here would have on the trade-in/re-sell revenue of brick and mortar. I believe these numbers have been hovering in the 25% range for the past few years.
- nkozyra 12y agoAnybody else old enough to remember the Sega Channel? http://en.wikipedia.org/wiki/Sega_Channel http://en.wikipedia.org/wiki/Sega_Channel An early harbinger of streaming services, the Sega Channel was amazingly decent - dare I say "good" - for the time. As this system likely will be, the "play all you want" model relied on a few dozen games at a time being available and then they'd cycle out every month or so. For someone who was a kid that played a lot of video games, this was ideal. My father once relayed to me that we'd rented Super Mario Bros 2 enough times to have purchased it 3 times over. The resale market for video games is pretty absurd. Here, of course, is where I admit that even though I've cracked 30 I'm still playing a lot of video games. If I plop down $60-$70 on a game it's not a recoupible expense in any way, and in the days of all digital everything, this feels ludicrous. The fact that consoles are still relying on DRM media is an amazing but predictable anachronism, and it feels like it exists solely because the game companies cannot figure out how to properly handle this model. Having used the new Adobe Creative Cloud for a while, I find it's a really nice approach that doesn't end up costing any less but gives me some flexibility.
- freehunter 12y agoMy father worked for a cable company, so I was familiar with the Sega Channel. Blew my mind that you could deliver Sonic over a cable line. We didn't have dial-up at home, let alone broadband (did cable internet exist then?). I didn't know how it worked and I didn't care. I didn't get a new console until the Sega Channel shut down.
- opendais 12y agoI'm not 30 yet but I suspect I'll still be playing video games at 30 too. ;) They are fun to relax and no worse than TV. :D http://www.bls.gov/news.release/atus.nr0.htm http://www.bls.gov/news.release/atus.nr0.htm 2.8hrs of TV / day is the average for people 15+.
- jerf 12y agoI can never resist linking this whenever this comes up: http://classicgames.about.com/od/history/p/Playcable-For-Intellivision-The-First-Video-Game-Portal.htm http://classicgames.about.com/od/history/p/Playcable-For-Int...