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The funny thing is, Dwarf Fortress is simulated in 3D. With the 3D viewer, you can even look at your terrain in 3D: http://i140.photobucket.com/albums/r21/khyr
by Holbein 12y ago
The funny thing is, Dwarf Fortress is simulated in 3D. With the 3D viewer, you can even look at your terrain in 3D:
http://i140.photobucket.com/albums/r21/khyron2k/Dwarves/Dwarf_Dam.jpg http://i140.photobucket.com/albums/r21/khyron2k/Dwarves/Dwar...
If DF would look like that during gameplay, I'd immediately start playing.
- voronoff 12y agoYou can play in Stonesense, though it's still early days yet and only works on the last patch. http://www.wired.com/2014/07/dwarf-fortress-3d/ http://www.wired.com/2014/07/dwarf-fortress-3d/
- Holbein 12y agoThanks for the link. While it does indeed looks nice, it's not what I had in mind. This is basically isometric 2D. You're looking at a plane. Things that rise up, like pillars, are not shown. You could not see that dam the way it really looks like in my linked picture.
- voronoff 12y agoWe're getting there. mifki's working on getting multilevel rendering for basic tilesets (http://www.bay12forums.com/smf/index.php?topic=138754.105 http://www.bay12forums.com/smf/index.php?topic=138754.105) and then that will be exploring 3d. Stonesense itself is headed in that direction, see the most recent forum page: http://www.bay12forums.com/smf/index.php?topic=106497.1035 http://www.bay12forums.com/smf/index.php?topic=106497.1035
- praptak 12y agoA good 3d GUI for DF would be challenging. Usually[1] most of the game takes place in corridors/caves that are underground, so the naive approach would have everything obfuscated by solid rock. [1] Obvious nitpick: some players do indeed challenge themselves to build everything above ground.