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One day, carefully designed massive-multiplayer online games will provide better experimentation than agent-based modeling used now in economics. This article i
by artaak 17y ago
One day, carefully designed massive-multiplayer online games will provide better experimentation than agent-based modeling used now in economics. This article illustrates that EVE online is already one step closer to it, since they can introduce "governmental" policies and immediately see the impact on their ingame economy. Very neat!
- alex_c 17y agoAs far as I recall, the Eve team actually has a resident economist. I've always been fascinated by this aspect of Eve... too bad the game itself is such a large time sink.
- jmillikin 17y agoCCP's economist, sadly, does not understand how EVE's economy works. His reports are many things -- "incorrect", "irrelevant", "incomprehensible" -- but never useful or informative. Most of the research into EVE's economy is performed by the large player power blocs, who have the incentives and knowledge necessary to understand EVE.
- alex_c 17y agoAh, the simulation is complete, then.