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Not unprecedented though. Carmack did once advise Ken Silverman on using sectors with his 3D engine. Which later became the Build Engine.
by taiki 12y ago
Not unprecedented though. Carmack did once advise Ken Silverman on using sectors with his 3D engine. Which later became the Build Engine.
- z3phyr 12y agoCorrect me, Build engine is 2.5D. Isn't it?
- taiki 12y agoThe exact nature of various FPS gaming engines from that era kind of gives me a massive headache. Still, the point stands that this isn't unprecedented. John Carmack's has, in the past, just helped out potential competitors before.