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I tried the "learn by doing" approach to pixel art with my only android game so far. I honestly thought it would turn our worse than it actually did, but it's s
by r4pha 12y ago
I tried the "learn by doing" approach to pixel art with my only android game so far. I honestly thought it would turn our worse than it actually did, but it's still _far_ from what an artist would give me.
For reference, here is the pirate ship sprite I made: http://i.imgur.com/nsZpCVf.png http://i.imgur.com/nsZpCVf.png
- bennyg 12y agoThat's pretty awesome! As an artist, the only thing I would really do is add some lighter/darker browns to emphasize shadows and areas in the light. The same goes with grays on the flag.
- r4pha 12y agoThanks! Note taken. I'll try to add a few more colors to it as soon as I have some free time.
- Detrus 12y agoGood effort and yea it does look like the work of a beginner. Papers Please looks like the work of a seasoned artist. If a programmer wants their game to have a polished look like Papers Please, he has to put in the time into becoming a better artist (not just pixel artist, a general one, because asking for pixel art only is asking how to be a good Android programmer only) That's why hiring an artist is reasonable advice, it will take years to become good yourself.
- r4pha 12y agoAbsolutely. Being good takes a lot of time and dedication. Had my main goal been making money, I'd surely have hired an artist. Good thing is for us, programmers, games can be relatively easily reused with new art on top of it.
- collyw 12y agoI guess it is the same as programming. You can get your friends teenage kid to write something in PHP that will work, but if you want quality, you are better off with an experienced professional.