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Collaborative gaming has a lot of promise, but so far it's been implemented poorly. You need to allow gamers to create small teams, and allow them to talk with
by _zen 12y ago
Collaborative gaming has a lot of promise, but so far it's been implemented poorly.
You need to allow gamers to create small teams, and allow them to talk with one another to discuss strategy. Then they decide on a move.
Someone make chess using the above.
- lucb1e 12y agoThat would make a way better and smarter game. But for 5 minutes of fun, this unstructured style is probably the way to go. I don't think this Show HN is intended to become the next Starcraft.
- cpa 12y agoReminds me of this: https://en.wikipedia.org/wiki/Kasparov_versus_the_World https://en.wikipedia.org/wiki/Kasparov_versus_the_World Not exactly what you describe, though, but a fun experiment.
- chavesn 12y agoTo be fair, these implementations are only poor in your opinion. And your suggestion might be poor in other ways. For example, I would suspect far fewer people are willing to invest upfront in a game like yours. It's much easier to find two people who want to play chess against each other where they are fully in control, than two groups getting only one single, slow game out of it. One way a more thoughtful, strategic game like yours might work would be to achieve critical mass with a simpler, fast paced game and then add depth.