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Okay, any reason that would succeed where VRML failed? I just don't see it.
by Recoil42 12y ago
Okay, any reason that would succeed where VRML failed? I just don't see it.
- madaxe_again 12y agoBecause there's a big difference between laughable polygon-hell at 0fps and simulated presence. Anyway, their principle interest is probably AR anyway. Everyone else is tumbling into that space.
- rmc 12y agoNo wireless, less space than a Nomad. Lame. This was the slashdot editor's byline when Apple released the iPod. Just because a technology exists at one point and failed, doesn't mean that sort of technology can never work. Apple released the Newton ages ago, and we didn't switch to touch screen mobile devices till the iPhone.
- officemonkey 12y agoSpeak for yourself. Many many people were using touch screens on Palm devices throughout the late 90s and early 2000s.
- rmc 12y agoYes, lots of people were. But it wasn't mainstream.
- officemonkey 12y agoI'm pretty sure you weren't working in business in the United States in the late 90s. The Palm devices were the fancy gadgets to have. The were vastly more mainstream than the Newton ever was. They lost traction when the Blackberry phone emerged in the early 2000s, but if they had been able to get in the phone game faster, Palm could have beaten Apple to the smartphone.
- officemonkey 12y agoTons of reasons. 1. Headset navigation. You move your head and your view changes. 2. Rendering speed. 3. Social network with real audio incorporated into the game? Say goodbye to the chat line.