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There is a (First person, 3D) game, Antichamber, that has some elements of this. The room/corridor around you can change by looking, such as: Walk up to dead e
by mistagiggles 12y ago
There is a (First person, 3D) game, Antichamber, that has some elements of this. The room/corridor around you can change by looking, such as:
Walk up to dead end.
Turn around.
Corridor is no longer there, a dead end instead.
Turn around again.
There is now a brand new corridor in fron of you.
(These changes never visibly happen, but happen when they are out of view)
Another (more maze like) example can be seen here:
https://www.youtube.com/watch?v=v4JxhiNz8ec https://www.youtube.com/watch?v=v4JxhiNz8ec
(first video I found, there a probably better examples)