5 ms·
Looks great :) In the video it looks like you are using a volumetric representation, perhaps an Octree+isosurface extraction?
by phorese 12y ago
Looks great :)
In the video it looks like you are using a volumetric representation, perhaps an Octree+isosurface extraction?
- nobbis 12y agoCorrect. It stores a volumetric signed distance function in a tree-structure, which makes mesh generation (and raytracing) simple and fast.
- druidsbane 12y agoCan it stitch together much larger captures? eg: a building exterior and interior?
- nobbis 12y agoYou can download and manually align separate captures to create a larger mesh but, no, Forge doesn't do this automatically yet. On the roadmap, but won't be in the first version.